userJarryd Campicancel

12,781 Commits over 2,315 Days - 0.23cph!

1 Year Ago
Fixed being able to block while in debug cam
1 Year Ago
Merge from main
1 Year Ago
Merge from december24_art_fixes
1 Year Ago
Fixed incorrect biome being selected on new tutorial cliffs
1 Year Ago
Rebake tutorial island terrain height map Fixed tutorial island scene menu option not pointing to correct scene Update foliage baker to use more accurate raycast based terrain sampling, this is too expensive for runtime foliage but since we generate this foliage at edit time we can get the placement perfect, fixes some floating foliage on tutorial island
1 Year Ago
Merge from animator_csv
1 Year Ago
Added a tool to dump all animation clips used by the player model to a csv Crawls through every state machine, sub state machine and override controller in the project
1 Year Ago
Don't spawn the node sparkle until the node is hit for the first time The first node hit is now considered a bonus hit so there will be no negative resource wise Slightly increased how much the sparkle moves as the node gets smaller so it doesn't get stuck in a single spot close to the end
1 Year Ago
Apply optimisations to metal and sulfur nodes
1 Year Ago
Merge from main
1 Year Ago
Merge from elevator_qol
1 Year Ago
Added a dedicated express button to the side of player placed elevators that can now be used to go to the top or bottom of an elevator
1 Year Ago
Double the speed of player placed elevators
1 Year Ago
Compile fix
1 Year Ago
Added air wolf 24x7 station
1 Year Ago
Builtin radio stations are now loaded locally and don't need to be in the station manifest, still verified on server (so we can add new radio stations and they will work on staging)
1 Year Ago
Merge from main
1 Year Ago
Surgeon scrubs no longer require workbench to craft
1 Year Ago
Updated vendor listing on map widget to reflect new dynamic pricing
1 Year Ago
Better UI info on sell order
1 Year Ago
First pass on vending machine prices changing scrap received when selling items (eg. fish exchange) using the dynamic pricing mechanic Server will start with fish prices 50% lower, can increase to 100% extra scrap if no fish are being sold
1 Year Ago
Item tweaks
1 Year Ago
Add the radio as a stand alone entity/item Set up sockets on relevant vehicle modules New ModularCarRadio stub class to reimplement behaviour out of the cockpit class
1 Year Ago
Merge from main
1 Year Ago
Merge from december24_art_fixes/tutorialcleanup
1 Year Ago
Moved the tutorial island scene to the Test subfolder so it is separate from actual scenes used in the game or S2P Created a new TutorialIslandSceneDressing nested prefab that contains all of the content from the scene. Some of this set dressing had been updated just in the prefab and not in the scene so this resolves some issues Added a big written note to the top of the Tutorial Island scene to discourage edits, we still need the scene in order to rebake out the terrain mesh or foliage
1 Year Ago
Don't load the keys_default.cfg file if a keys.cfg file already exists
1 Year Ago
Generate manifest Fix cake vm missing viewmodel renderer component and using a LOD
1 Year Ago
Merge from monument_scenes_renderlod_fix
1 Year Ago
Merge from gesturepack
1 Year Ago
Show the translated gesture name when displaying a cinematic gesture in the gesture picker
1 Year Ago
Cleaned up some leftover server logs ("Bump" and "Hurt")
1 Year Ago
Merge from main
1 Year Ago
Fixed pickup notices spawning in the wrong place
1 Year Ago
Fixed colliders on all shield world models to match their entity counterparts
1 Year Ago
Marked shields as equip on pickup Fixed improvised shield incorrect world model mesh
1 Year Ago
Fixed picking up unrelated items would put away equipped shield
1 Year Ago
Adjusted holster offsets for all shields, mostly fixes them sticking out the side of the camper
1 Year Ago
Fixed exception when rapidly switching back and forwards from a shield compatible weapon to an incompatible weapon
1 Year Ago
Protobuf, manifest
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Fixed DofExposer not finding the post volume when added at run time
1 Year Ago
Fixed some skin ID issues
1 Year Ago
Can now test items in the store that haven't been uploaded yet
1 Year Ago
Added store.limitedItemTests and store.generalItemTests convars, stores a list of ids that will appear in the limited/general store tab (comma delineated) Added store.refreshStore
1 Year Ago
Fix RPS dialog staying on if player is disconnected mid game
1 Year Ago
Fixed NRE when attempting to assign gestures in the options menu while not conneted to a game
1 Year Ago
Another fix for NRE when inventory is open and server shuts down
1 Year Ago
Cherry pick 107419, 107420, 107421, 107422 to correct branch