userJarryd Campicancel

12,781 Commits over 2,315 Days - 0.23cph!

1 Year Ago
Merge from main
1 Year Ago
Merge from gesturepack
1 Year Ago
Remove cancelViaMouseButtons option on GestureConfig Only allow the RPS gesture to be cancelled by mouse buttons while the host player is waiting for someone to join
1 Year Ago
Fixed tutorial placement snapping not working
1 Year Ago
Merge from t1smg
1 Year Ago
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1 Year Ago
Holster and backpack offsets
1 Year Ago
Fix NRE when ADS shooting with a silencer equipped
1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
1 Year Ago
Compile fix
1 Year Ago
Merge from gesturepack
1 Year Ago
Added the option for gestures to not get cancelled via LMB/RMB Enabled on RPS
1 Year Ago
Animator fixes
1 Year Ago
Fix shield viewmodel getting culled when offscreen Fixed blocking state getting reset every tick Cleanup
1 Year Ago
Show damage protection % when inspecting shields in the inventory Set some starting values per shield for testing
1 Year Ago
Added indicators to the item information panel if a wepaon is compatible with shields
1 Year Ago
Merge fix
1 Year Ago
Merge from main
1 Year Ago
Merge from gesturepack
1 Year Ago
Merge from main
1 Year Ago
Disable the builtin viewmodel skin when any equipped clothing item has DisableHandsEntirely enabled, should solve item ordering issues
1 Year Ago
Merge from Halloween24
1 Year Ago
Set the down limit on the dracula cape to 70 to match other wearables, fixes 3p player not bending over fully while it's equipped
1 Year Ago
Merge from vm_names_ugc
1 Year Ago
Fix server admin panel NRE
1 Year Ago
Merge from main
1 Year Ago
Gesture picker looks a bit nicer when there are no more gestures to apply
1 Year Ago
Don't play the lose animation when drawing
1 Year Ago
RendererLOD and MeshLOD will now only set isSmall if it can find a renderer with a bounds with a size > 0 on any axis Should hopefully resolve missing shadows when using monument scenes due to the changed initialisation sequence
1 Year Ago
Merge from spawn_debris_pool_fix
1 Year Ago
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1 Year Ago
1 Year Ago
Merge from RF_optim/RFManager
1 Year Ago
Codegen
1 Year Ago
Merge from main
1 Year Ago
Merge from fix_barricades_train_tunnels
1 Year Ago
Merge from wearable_down_limit_fix
1 Year Ago
Fix the down limit override on the dracula cape being remembered after the cape is unequipped, resulted in player model not looking up/down correctly
1 Year Ago
Merge from main
1 Year Ago
Merge from demo_shot_delete_fix
1 Year Ago
End the currently playing shot when deleting a folder
1 Year Ago
Merge from main
1 Year Ago
Merge from cui_pr_61
1 Year Ago
Implement PR #61 for community UI - adds builtin player avatar support to RawImage
1 Year Ago
S2P radtown to try and eliminate missing materials in middle building (will cause a conflict with save_260, this change should be disregarded when merging)