128,713 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                Cherry picked powerline_pole_a light removal
                
                
                
                
             
         
        
            
            
            
                
                Corpses no longer inherit the network group from their parent (should greatly reduce cargo ship networking overhead)
                
                
                
                
             
         
        
            
            
            
                
                Added Optimize/Find Material Optimzations
Fixed a few OcclusionMaps with alpha
                
                
                
                
             
         
        
            
            
            
                
                [D11] I've had this shelved for a while - switch to the probex sky reflections, but add the TOD elements, so it's similar to medium quality on PC. Tested with MainCamera re-enabled (currently disabled due to postfx being disabled). Saves a chunk off the engine culling.
                
                
                
                
             
         
        
        
            
            
            
                
                [D11][OFFSCREENPARTICLES] Not enabled yet, just want to get them on.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Controls screen icons size increased for readability.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed Controls menu not working on Frontend menus.
                
                
                
                
             
         
        
            
            
            
                
                Dropped items no longer inherit the network group from their parent (should greatly reduce cargo ship networking overhead)
                
                
                
                
             
         
        
            
            
            
                
                Rebuilt static fonts (will reduce hitches)
                
                
                
                
             
         
        
            
            
            
                
                [D11] remove the needless FindItemsByItemName operation when the map is closed, this is possible because the drawable map stuff is deprecated, and we've compiled it out.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] More idle anims set to looping.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] HUD stance indicators change update quicker. Weapon idle anims set to looping.
                
                
                
                
             
         
        
            
            
            
                
                don't copy linux steam stuff
                
                
                
                
             
         
        
            
            
            
                
                [D11][OPT]] Take out footstep effects
                
                
                
                
             
         
        
            
            
            
                
                Fixed LightLOD component triggering update calls every frame for intensity fading
Fixed LightEx handling of LightLODs in regards to pooling
                
                
                
                
             
         
        
            
            
            
                
                merge from main/soundvoicecleanup
                
                
                
                
             
         
        
            
            
            
                
                SoundClasses set virtualization priority
Paused sounds switch to lowest priority
                
                
                
                
             
         
        
        
            
            
            
                
                Swap some stray static SoundPlayers to AmbienceEmitters
Stop and recycle more out of range loops instead of pausing them
Scene2Prefab
                
                
                
                
             
         
        
            
            
            
                
                fixed mounting regular horses
                
                
                
                
             
         
        
            
            
            
                
                Added support for instanced deferred mesh decals.
Added simple instanced draw call culling based on mip streaming info.
Enabled prop instancing
                
                
                
                
             
         
        
            
            
            
                
                Hapis optimizations - improved culling volumes, removed old scripts, updated some lighting
                
                
                
                
             
         
        
            
            
            
                
                Disable network service port in D11_LOCAL_SERVER mode
                
                
                
                
             
         
        
        
            
            
            
                
                Revert project version to 2019.1.3f1
                
                
                
                
             
         
        
            
            
            
                
                Revert to 2019.1 packages
                
                
                
                
             
         
        
            
            
            
                
                Updated map file.. not sure why this has changed tbh..
                
                
                
                
             
         
        
        
            
            
            
                
                enable instancing on another material
                
                
                
                
             
         
        
            
            
            
                
                revert metas to 2019.1 format
                
                
                
                
             
         
        
            
            
            
                
                Stripped obsolete lights from powerline_pole_a
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed crash when attempting to recycle certain objects.
                
                
                
                
             
         
        
            
            
            
                
                NPCs no longer inherit the network group from their parent (similar to players, should greatly reduce cargo ship networking overhead)
                
                
                
                
             
         
        
            
            
            
                
                [D11] Deletion of file name conflict after merge.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed non-looping animations and optimised CH47Animator class. Added filter option in animation debug window.
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed bullshit warnings in WorldModel
                
                
                
                
             
         
        
            
            
            
                
                Removed out of date warnings in Gibbable
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [Audio] Latest chat code. PS4 now routes to headset only when needed. XBox does not have chat output from headset just yet. Checking in to clear some hansoft tasks.
                
                
                
                
             
         
        
        
        
            
            
            
                
                [D11] [Audio] Latest release libs for all target platforms.
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] New text strings for shopfronts, and quick fix for 'trade complete' showing when first opening the window
                
                
                
                
             
         
        
            
            
            
                
                Some missing localization
                
                
                
                
             
         
        
            
            
            
                
                Fixed NotImplementedException in MenuBackgroundVideo.OnVideoError
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] DTLS ping heartbeat moved from managed to native code, for optimisation.