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121,142 Commits over 4,018 Days - 1.26cph!

4 Months Ago
viewmodel camera clipping fixes - eoka left arm position posed out of shot to fix clipping, also reduced rotation sway
4 Months Ago
Buildfix: define symbol on Mac Server Tests: compiled editor, then compiled linux DGS
4 Months Ago
more viewmodel camera clipping fixes - rotation sway reduced
4 Months Ago
Moved Google Sheets menu items in Tools
4 Months Ago
Catapult mats
4 Months Ago
server.printwipeid command to print the wipe id of the .sav
4 Months Ago
Added mossy wooden beams for jungle ruins - wip
4 Months Ago
Merge: from profiler_improvements - Adds linux support (tested on Ubuntu 22404 via WSL) - Optimizations for JSON export - Added debug utility to export binary snapshot - run `perfsnapshot <delay> <name> <frames> <shouldBinExport>` - Added Tools/Profiler Bin Viewer, an editor only tool to inspect binary snapshots - Reduced default frames captured to 4 from 10 - Profiler now skips annotating UnityEngine.CoreModule methods (reduces capture overhead) - Works around Perfetto visualization issue with Complete events (https://github.com/google/perfetto/issues/970) Tests: - Exported a number of editor snapshots with binary snapshots to test bin viewer - Using WSL, tested exporting a snapshot on Ubuntu - 3k procgen world
4 Months Ago
Merge: from main Tests: editor compiles
4 Months Ago
Female models use V4 rig Female body prefabs converted to prefab variants of the fbx Added female skin set back into the skin collection
4 Months Ago
Bugfix: Workaround Perfetto's "Complete" event hierarchy bug - Reported issue on their repo: https://github.com/google/perfetto/issues/970 Tests: exported snapshot from a linux server (running on WSL Ubuntu), 3k procgen world. Exported from editor as well.
4 Months Ago
viewmodel camera clipping fixes - rotation sway reduced for problematic melee weapons
4 Months Ago
Merge from main, codegen.
4 Months Ago
Increased ballista deploy volume size
4 Months Ago
Update: Binary export no longer pre-processes the stream - Saves time on the export - Also added if-deffed out extra checks, disabled by default My previous checks were wrong and produced false positives. Also, think I got an idea what jumbles the json vizualization - will fix in next CL. Tests: used the extra-debug version to export linux snapshot - it succeded
4 Months Ago
Stop battering ram door busy tick after 3s of inactivity
4 Months Ago
Update: ProfileBinViewer - report found exceptions in thread stream Still looking for why things are wrong with linux snapshot Tests: opened a borked linux snapshot
4 Months Ago
Updated knights armour set LODs and icons
4 Months Ago
Updated Game Manifest Updated Skin List Updated Single Medieval Metal Door Item Prefab Setup the Icon for Single Medieval Metal Door
4 Months Ago
Mossy variations of wood trims and logwood for jungle floors
4 Months Ago
Fix default menutip icon to the correct info icon.
4 Months Ago
Buildfix: Disable ProfileBinViewer if we're not in Server mode Tests: switched to Client in editor
4 Months Ago
Update: ProfileBinViewer now shows thread summary Tests: opened a snapshot from editor
4 Months Ago
updated xmas advanced lights bulbPrefab to point to renamed testbulb prefab (wasn't updated with a guid change from renaming)
4 Months Ago
more weapon camera clipping fixes
4 Months Ago
Have scientist briefly strafe and use suppressing fire before turning and sprinting to a distant cover Have them crouch and sneak instead if the cover they want to go to is very close
4 Months Ago
Merge from ai_wolf_iteration (significant optimization)
4 Months Ago
Fixed battering ram parenting trigger warnings
4 Months Ago
main -> 4ShotMiniCrossbow
4 Months Ago
Merge from main
4 Months Ago
Setup Entity Prefab and Item Prefab for Single Medieval Metal Door Imported Single Medieval Metal Door GIBS Updated Game Manifest
4 Months Ago
Texture updates Adding another female head seed
4 Months Ago
Make scientists look towards where they "think" the player is, not where the player actually is Make scientist not be able to shoot when they are sprinting
4 Months Ago
Fix compile error
4 Months Ago
Shields 4k textures and materials for paddy
4 Months Ago
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4 Months Ago
Cleanup
4 Months Ago
Setup population convar and fix error. Increase snake trigger radius.
4 Months Ago
Merge compile fix
4 Months Ago
Added snake spawn population. Updated world spawns. Move snake files. Manifest.
4 Months Ago
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4 Months Ago
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4 Months Ago
Correctly resetting mip biases for textures when leaving play mode to avoid texture changes appearing when using DLSS
4 Months Ago
Increase client side trigger radius so snakes turn towards players earlier
4 Months Ago
Manifest
4 Months Ago
Codegen
4 Months Ago
Merge from main, resolve conflicts.
4 Months Ago
Merge from main, resolve conflicts.
4 Months Ago
Cherrypick era convar after merge
4 Months Ago
created v_minicrossbow_bolt and linked to the 4 bolt joints in viewmodel prefab