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128,097 Commits over 4,201 Days - 1.27cph!

11 Years Ago
Tweak
11 Years Ago
Shooting optimizations Sign deploy exploit fix Fixed signs being able to support each other floating in the air Profiling
11 Years Ago
Cleaned up sign code Painted textures are stored by CRC Client caches painted textures to disk
11 Years Ago
Added blended mesh support to editor height baking
11 Years Ago
added rocket launcher and rocket icons updated particle effects rocket now has long lasting trail
11 Years Ago
Forgot to network++
11 Years Ago
Fixed building effects not showing
11 Years Ago
Window bars collider changes properly (apart from toptier but it's on Vince's list)
11 Years Ago
Foundations use old block collisions until mesh is fixed
11 Years Ago
And the same for foundation triangle/steps
11 Years Ago
Added Vince's L/U type stairs
11 Years Ago
Fix sounds cutting out when the object they're attached to is destroyed
11 Years Ago
fixed the bug where tapping crouch while running would not play footstep sounds. fixed a bug with the rocket launcher holdtype name conflicting with the rock holdtype
11 Years Ago
Crystal fix. Chainlink fence assets.
11 Years Ago
Recycle sound objects instead of always instantiating new ones
11 Years Ago
EAC latest
11 Years Ago
Fixed not always admin in editor (for proper) Fixed GameTrace hitting triggers Fixed server projectile not getting cleaned in editor
11 Years Ago
fixed godmode bug with metabolism added rocket flight sound
11 Years Ago
irongsights for the rocketlauncher shud work now
11 Years Ago
merge from main
11 Years Ago
merge into main
11 Years Ago
Fixed corpse looting Dev/Admin - press F5 to see info on what looking at Ragdoll react to bullet/hit
11 Years Ago
made rocket effects viewable from further
11 Years Ago
restart command can take a reason
11 Years Ago
Tweaked dev item give screen
11 Years Ago
TerrrainPathConnect error in TestLevel
11 Years Ago
Compile error
11 Years Ago
Fixed fog in ViewModels scene Fixed missing trees in PlayerModel Deleted a bunch of unused crap
11 Years Ago
Fix invalid seek position error
11 Years Ago
optimized the rocket trail a bit
11 Years Ago
Disabled animation import on building blocks
11 Years Ago
Make sure sounds reset to third person when recycling sound objects
11 Years Ago
Fix missing torch attack sound
11 Years Ago
Let player walk up the new steepish stairs
11 Years Ago
65 trillion more scene spawns.
11 Years Ago
Add wounded mixer snapshot and improve wounded sound effect
11 Years Ago
barricades deal reflect damage and are more suceptible to explosives rockets deal some non explosive damage as well
11 Years Ago
Fix footsteps maxDistance not being reset properly when recycling sounds
11 Years Ago
More scene stuff.
11 Years Ago
Fixed holster sometimes being called twice, causing building block snapping to stop working
11 Years Ago
Fixed it being incredibly difficult to add a floor to the top of a wall
11 Years Ago
New stairs icons
11 Years Ago
Fixed Issue #184
11 Years Ago
Fix for issue #183, re-aligned all these models in Y+for uniformity, updated prefabs
11 Years Ago
EAC update
11 Years Ago
Terrain painting prototype
11 Years Ago
Changed all instances of "Unnammed" to "Unnamed"
11 Years Ago
Added emission to custom standard refraction shader
11 Years Ago
Fixed NRE in MixerSnapshotManager with woundedSnapshot
11 Years Ago
Fuck it, you can have woundedLoopSound back when you can implement it safely