3,531 Commits over 1,402 Days - 0.10cph!
Updated testmap
Tweaks to camera + controller
Added UI elements and pawn updates
Test map updates
Set up ship to use Resource
Set up shield + fix sounds still playing on death
More pawn clean up
Added joined and disconnect message
Use different font for chat
Adjusted ship speed + fix for mouse flicking
Added content addons to git project
Added Chat
added compass ui element
Don't use game fov
updated dust particle
Updated Lighting + Added Cubemap to Entity Prefab Editor
https://files.facepunch.com/louie/1b0411b1/sbox-dev_2dBnc5UGJE.png
Just set the default value instead of using [DefaultValue] on info_particle_system
Use [Model] for weapon pickups
Added RPG pose and HoldTypePose to WeaponData
Crack overlays
More map art, clipping and block lighting
Added triplanar by Gkaf (Thank you!) + Cliff material
Updated map art
Updated Materials and Map art
Fixed wind check not being disabled and fixed not being able to rotate while setting up for a jump.
Fixed shadow effect on restart
Fixed stats page not showing information
Added wind volume
Fixed Wall_cinderblock_blend not having the blend set
Speed line particle adjustment
Use .Set and Named Values on particles
Use .Set and Named Values on particles
Use Named Values for some particles
Initial impl of named values for particle editor https://files.facepunch.com/layla/1b2411b1/sbox-dev_aRI4OtqUEU.mp4
Support remapping for named values
Rename Named Value to Named Float, move it below Literal Float
Better icon for named value
Create slider for named float editor
Add named vector
More readable icon
Add Particles.Set for named vector
Default named value on control point info change until I figure out a way to restore them
Keep named preview values updated on name change
Added Set Named Values to info_particle_system
Added name value example particle system
Added Set Named Values to info_particle_system
Added name value example particle system
Better icon for named value
Updated materials and map art
Adjust nailgun icon color
Updated Materials and Map art