3,529 Commits over 1,402 Days - 0.10cph!
Dress players
added playerlist hud
Updated materials
More art to middle of the map
Adjusted lightning particle trail
_c's
Player look in direction camera is pointing
Adjusted height on walking clouds
_c's
Removed old test map
Added Obscured glow
Updated camera
Added pawn effects
Update jump and double jump effects
lightning gun trail
Merge branch 'refactor' of sbox-boomer into refactor
Additional materials
small art to map
Slight adjustments to mid
add wip texture for keep out
Lower lightning gun on ads
Updated Dash screen effect
Simple HUD element for movement input
Updated layout based on feedback
increase viewmodel fov
Hide railgun when ADS
Added missing ammo pickups
Finished up layout for playtest
Adjusted layout added teleporters
better jumping and dashing
slight walk controller tweak
add goo shader from Tumble + teleport material
added layout to back of the map
More left side adjustments
opened up left side a bit more and added path to 2nd floor
Layout progress on boomer map 2
Fixed several prefabs being corrupted
Caused from a squashed merge rewriting the file contents
fixed brick wall trim using wrong surface
match dirt footsteps to the others
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cursor hand
tweaked movement marker
Updated movement marker
set colours correctly for attack
quick melee hit sounds