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1,432 Commits over 518 Days - 0.12cph!

11 Months Ago
Fix baseEntity.query returning client entities in editor
11 Months Ago
Merge from main
11 Months Ago
Remove unused tiger state, and fix NRE when no corpse is assigned (tiger will just disappear on death until we make a corpse for it)
11 Months Ago
Add counter to blackboard
11 Months Ago
When the tiger is sneaking, it will flee if aimed at from far enough, but charge if it's close
11 Months Ago
Tiger fire reaction
11 Months Ago
Merge from main
11 Months Ago
Correct tiger push direction
11 Months Ago
Merge from main
11 Months Ago
Shorten tiger leap and growl anims for better blending, custom flee to go back into hiding then circle back
11 Months Ago
Make tiger weave less than wolves when attacking, as it doesn't fit its personality as much
11 Months Ago
Update fsm speeds, fix other roar NRE, reduce tiger sprint speeds
11 Months Ago
Update tiger speeds
11 Months Ago
Fix NRE when roaring
11 Months Ago
Added more visual flair and punch to tiger attack impact
11 Months Ago
Have tiger often retreat into stealth after landing an attack
11 Months Ago
Make tiger slower 90% of the time (but keep explosive sprint), fix incorrect hurt anim direction, fix sharp speed changes, balance vision and encounter timer for stalking, reduce charge range
11 Months Ago
Hook tiger prowl idle
11 Months Ago
Fix tiger anim pops when sleeping and roaming
11 Months Ago
Remove unused max walking speed
11 Months Ago
Add placeholder sounds for the tiger
11 Months Ago
Reduce tiger speed as it was too fast most of the time, fix hurt anim not playing, add very basic placeholder hitboxes
11 Months Ago
Reassign tiger skeleton bones
11 Months Ago
Forward OnDied to entity component
11 Months Ago
Hook tiger weak hit anim
11 Months Ago
Experiment with bleeding
11 Months Ago
Override hurt now that we have the method
11 Months Ago
Cherry pick entity component hurt method addition
11 Months Ago
Update tiger gait speeds
11 Months Ago
Setup tiger fsm and hook anims
11 Months Ago
Adjust tiger bounds
11 Months Ago
Setup look anim and spine anim
11 Months Ago
Setup tiger gait speeds
11 Months Ago
Add one-shot anims to animator
11 Months Ago
Create tiger skeleton assets (ragdoll not setup)
11 Months Ago
Hook tiger model to prefab
11 Months Ago
Rename and move tiger protection asset
11 Months Ago
Set up crocodile required gameplay assets
11 Months Ago
Delete unused tiger static mesh
11 Months Ago
Update manifest
11 Months Ago
Generate root motion data for existing anims
11 Months Ago
Setup tiger required gameplay assets (it has the wolf mesh for now while I wait for the new tiger mesh)
11 Months Ago
Improve line covers
11 Months Ago
Fix compile error
11 Months Ago
Add line cover component
11 Months Ago
Incentivize peeking when hearing sound ahead, clean up unused states, fix compile error from merge
11 Months Ago
Merge from main
11 Months Ago
Make scientist play more conservatively at the beginning of an encounter or after action packed moments
11 Months Ago
Fix vddraw never showing scientist aim
11 Months Ago
Fix scientists being able to shoot a last bullet upeon dying