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1,432 Commits over 518 Days - 0.12cph!

10 Months Ago
Prevent tiger from hearing preys it's not allowed to target If the tiger has no target but it hears something, that will become its target
10 Months Ago
Initial setup for tiger to hear when players hit ore or trees nearby, or shoot a gun Change hearing system to favour the most recent noise instead of the closest noise
10 Months Ago
Fix tiger sometimes hovering above ground
10 Months Ago
Revert tiger atk anim update, old anim seem to work better
10 Months Ago
Fix tiger taking unrealistically sharp turns at high speed
10 Months Ago
Better fix for vddraw editor not refreshing viewport, also allow vddraw text to display to logs
10 Months Ago
Fix vddraw editor not refreshing viewport when scrubbing through the timeline (broke from unity update?)
10 Months Ago
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10 Months Ago
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10 Months Ago
Merge from tiger
10 Months Ago
Re-add missing part of plugin lost with merge
10 Months Ago
Fix compile errors and warnings
10 Months Ago
Tiger being automatically added to spawn prefabs
10 Months Ago
Generate anims root motion curves
10 Months Ago
Hook new tiger attack
10 Months Ago
Refactor tiger perception of being watched, to allow them to know how long they were not watched
10 Months Ago
Make the tiger sneak faster when fully in its prey's back
10 Months Ago
Merge from tiger
10 Months Ago
Correct tiger audio import settings (load in bg, preload, pcm)
10 Months Ago
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10 Months Ago
Merge from main
11 Months Ago
Merge from fixFsmErrorLogs
11 Months Ago
Fix compile error
11 Months Ago
Merge from fixFsmErrorLogs
11 Months Ago
Reduce tiger charge range
11 Months Ago
Setup crocodile pop to spawn only in swamp, riverside or lakeside
11 Months Ago
Make crocodile prefer being in water when roaming or fleeing unlike other animals who try to avoid it
11 Months Ago
Use log instead of error when long recursion is caught in fsm, and add additional debug information to the message
11 Months Ago
Fix croc sometimes snapping between water surface and water floor
11 Months Ago
Fix head pop, but had to disable the head look, need to find a way to order proc anim on spine and neck properly
11 Months Ago
Add proc anim to croc tail
11 Months Ago
Conform crocodile x-axis (roll) rotation to slopes, as even though it looks odd with tall animals it looks natural for them
11 Months Ago
Setup spine movement
11 Months Ago
- decrease acceleration when swimming - increase land sprint speed - charge when injured - fix swim sprint anim playing briefly sometimes when not sprinting - submerge more when swimming
11 Months Ago
Switch land or swim attack depending on context
11 Months Ago
Add placeholder audio
11 Months Ago
Prototype swimming, reduce head turn range
11 Months Ago
Reduce foot sliding, rebuild manifest, fix charge
11 Months Ago
Setup crocodile fsm and animator
11 Months Ago
Merge from tiger as there are a lof of shared improvements that need to be ported
11 Months Ago
Bring over locomotion improvements from tiger branch
11 Months Ago
Merge from main
11 Months Ago
Merge from main
11 Months Ago
Re-hook tiger fire reac
11 Months Ago
Instead of fleeing just after attack, the tiger will flee when slightly injured Make tiger more reactive when eating or roaring
11 Months Ago
Improve tiger fleeing
11 Months Ago
* Fix tiger stopping too abruptly after fleeing and going back into stealth * Fix tiger accelerating too slowly after landing an attack * Add better speed logging
11 Months Ago
Have tiger freeze when they think their prey spotted them, and resume moving once it looks away If their prey stares at them too long or start aiming at them, they realize their cover is blown and fight or flight
11 Months Ago
Fix oversight in aim time calculation
11 Months Ago
Fix tiger thinking someone is always aiming at him