35,121 Commits over 4,293 Days - 0.34cph!
Print info if a RendererLOD has null "States"
Merge from hackweek-chat-emoji
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Add null checks to tech tree UI for when the item's sprite is null
Steam auth NetworkIdentityFailure no longer reported as nondescript Invalid
Reverting bundle tests from last week
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Reinstate changes from
85078, but using "Standard (Specular Setup)" shader instead of "Standard" shader with "Specular Color" material mode for wood_cabin_door.mat. Will hopefully fix everything becoming shiny.
merge from august_art_bugfixes
only subtracting
85078 - continued surfaces reflection debuging
merge from surfaces_reflection_debuging
merge from water-explosion-revamp
merge from old_radio_list
Demo recording thread safety
Moving more stuff to textures.split.split.bundle (test)
merge from industrial_grade_upgrade
merge from /main/nuclear_missile_silo/flyby
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merge from community_ui_scaling_fix
Merge from hackweek-chat-emoji
Added extra collider to tugboat roof to prevent clipping through during sinking
merge from building_skins_3
merge from august_art_bugfixes
Merge TugboatJuly -> Main
merge from safezone_viewmodel_fix
merge from skull_trophy_fix
merge from august_art_bugfixes
merge from building_skins_3
merge from building_skins_3
Fix exception when opening the map with a sleeping bag cluster
merge from august_art_bugfixes
merge from fish_gut_notification_fix
Merge from hackweek-chat-emoji
Merge from hackweek-chat-emoji
Updating macOS launcher for macOS Sonoma support
merge from auguest_art_bugfixes
merge from august_art_bugfixes
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