branchrust_reboot/maincancel

35,838 Commits over 4,352 Days - 0.34cph!

4 Months Ago
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merge from skinviewer_tacticalgloves
4 Months Ago
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4 Months Ago
Phrase update
4 Months Ago
Compile fix
4 Months Ago
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4 Months Ago
merge from fix_cui_update_texture -> main
4 Months Ago
Check textures for null in ApplyMipLevels()
4 Months Ago
Merge Indirect Instancing Fixes
4 Months Ago
network++
4 Months Ago
merge from playable_monument_scenes
4 Months Ago
merge from health_info_popup_qol -> main
4 Months Ago
Remove leftover debug message from ElectricWindmill
4 Months Ago
Gate some Indirect Instancing ConVars behind ClientAdmin rather than DEBUG.
4 Months Ago
Merge: from hackweek_jit_explorer - Buildfix for missing type definitions Tests: built scripts in all editor modes
4 Months Ago
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4 Months Ago
Merge from radial_context_fix
4 Months Ago
Added a new TMP shader that allows a depth offset and custom cull mode
4 Months Ago
Merge: from hackweek_jit_explorer - New(editor): Tools/Engine/Jit Viewer that allows to inspect native instruction output from JIT compiling managed methods Tests: used Jit Viewer to inspect BasePlayer::ServerUpdate. Ran perfsnapshot in C+S editor
4 Months Ago
Merge latest Indirect Instancing changes. This is a big one, but it's still disabled by default.
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4 Months Ago
hero_title_change -> main
4 Months Ago
Adding jenkins step to rename the pipeline for better visibility.
4 Months Ago
merge from tmp_generatecaretnre_fix
4 Months Ago
merge from store_fixes
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Fixed menu tooltip icon not being marked as non static
4 Months Ago
merge from fillwater_improvements
4 Months Ago
merge from helicopter_flare_balance_pass
4 Months Ago
merge from harbor_swingbridge_parent_fix
4 Months Ago
merge from m15_3p_emmisive_fix
4 Months Ago
merge from tactical_gloves_skinnable - tac gloves now skinnable
4 Months Ago
merge from rivals
4 Months Ago
Merge from food_qol
4 Months Ago
hooked up kick hazmat icon to skinnable
4 Months Ago
merge from hbhf_deployvolume_fix
4 Months Ago
vault door impact fx hit fix
4 Months Ago
Removed save file name from Craggy's GameSetup
4 Months Ago
Merging fpbuild related changes to main branch
4 Months Ago
merge from automatedtesting
4 Months Ago
merge from directional_foliage_displacement
4 Months Ago
merge from puzzle_reset_hotfix
4 Months Ago
merge from sort_fixes
4 Months Ago
merge from fix_terrain_nametags
4 Months Ago
Merge: from spectate_related_cmd_fixes - sleeping-/usersinrange commands now run from spectated player's position, if spectating Tests: used commands when spectating
4 Months Ago
multi_drop_nre_fix -> main
4 Months Ago
Merge: from spectate_command_fix - Bugfix for spectate doing nothing when spectating far-away player - Bugfix for error on respawn after spectate if previously didn't have a spectate target Tests: used spectate out of network range 10 times in a row, used keybind to spectate twice in a row - no issues
4 Months Ago
Merge from puzzle_reset_hotfix