121,961 Commits over 4,048 Days - 1.26cph!
Cherry-pick Bill's boat fix
Merge from Main->Vehicles
Merge from Main->Vehicles
Cherry Pick merge to main. Fixes discrepancy between client/server interaction caused by having a rigidbody on the server and not on the client. Now getting entity from the hit collider instead of the hit transform. This change is probably OK, but could potentially break something if anything relies on the base rigidbody object being returned on the server.
Cherry Pick merge to main. Fixes discrepancy between client/server interaction caused by having a rigidbody on the server and not on the client. Now getting entity from the hit collider instead of the hit transform. This change is probably OK, but could potentially break something if anything relies on the base rigidbody object being returned on the server.
Fix up occlusion depth copy for HDRP
Added RenderBeforeTransparent callback
Defer BRG destroys
Fix up occlusion depth copy for HDRP
Added RenderBeforeTransparent callback
Defer BRG destroys
horse armor bounds fixes, LOD setup
horse armor bounds fixes, LOD setup
updated drumkit lod1 to look better in low setting
updated guitar textures/lod
updated drumkit lod1 to look better in low setting
updated guitar textures/lod
Added horse armour models to ragdoll prefab
Added horse armour models to ragdoll prefab
Updated Skeleton.Horse with new horse body mesh name
Updated Skeleton.Horse with new horse body mesh name
Added motion fix to mane/fringe
Added skinned mesh collider to body LOD3
Added motion fix to mane/fringe
Added skinned mesh collider to body LOD3
tambourine holdtype setup
weapon prefab now using world model
tamborine player overide animator
base idle & play anim
tamborine holdtype setup
weapon prefab now using world model
tamborine player overide animator
base idle & play anim
[D11] merge from foliage upgrade branch - this includes switch to hdrp/srp packages 6.9.1, ASE version 7.0, shader fixes for tangentToWorld<>worldToTangent name changes, and latest foliage shaders. Also merge shelf 2741 to defer BRG destroys.
[D11] merge from foliage upgrade branch - this includes switch to hdrp/srp packages 6.9.1, ASE version 7.0, shader fixes for tangentToWorld<>worldToTangent name changes, and latest foliage shaders. Also merge shelf 2741 to defer BRG destroys.
Added armour to testridablehorse
Added armour to testridablehorse
Added head collar materials/textures
Split horse into body/mane/fringe to hide gameobjects when armour is applied
Added all armour types to horse FBX
Updated wild horse prefab
Added head collar materials/textures
Split horse into body/mane/fringe to hide gameobjects when armour is applied
Added all armour types to horse FBX
Updated wild horse prefab
[D11] [TEMP] Disable network optimisations
[D11] [TEMP] Disable network optimisations
[D11] [UI] Fixed recycler text wrapping incorrectly. Fixed loading icon on rust coins page not showing correctly.
[D11] [UI] Fixed recycler text wrapping incorrectly. Fixed loading icon on rust coins page not showing correctly.
[D11] Adds missing pdb meta file
[D11] Adds missing pdb meta file
[D11] Adds missing pdb meta file
[D11] Adds missing pdb meta file
[D11] Fixes 2727 xbox crossvoice crash bug
[D11] Fixes 2727 xbox crossvoice crash bug
[D11] Removes crossvoice temporary disable code.