6,289 Commits over 4,018 Days - 0.07cph!
Updated flame arrow FX for hunting/compound/legacy and crossbow, for improved aiming visibility
Fire arrow flame replacement prefab for better visibility.
Gave ballista projectiles the orientation bools they should have, but the new impact orientation code isn't quite working properly yet so they are all weirdly rotated.
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Fire sound loop on the idle ballista incendiary bolt.
Cleanup.
Hammerhead impact assignment.
Revert fireball_small. Stationary check is needed.
Zeroed the offset & hid the debug gizmos.
Renamed ballista incendiary prefab now that it has bespoke ballista workarounds and shouldn't be reused stock.
Tweaks & heavy offset test.
Incendiary ballista impact fixes.
Various ballista projectile things
Incendiary bolt testing the new hit code (bug: still spawning arrow stuff)
Ballista projectile LOD & trail fixes.
Impact FX prefabs.
Ballista arrow flame dynamic movement
Various ballista ammo related stuff (WIP)
Fixed some AO textures that weren't linear.
Probable fix for backdoor dragging oddity.
Exhaust while moving improvements.
Fixed ram lighting enabled state not looking quite right.