5,848 Commits over 3,837 Days - 0.06cph!
Airfield iteration & S2P
Volume tweaks
Missed some cleanup things.
Airfield S2P
Recovered Airfield lighting groups & S2P
Removed embedded lighting from bunker prefabs again.
Cargoship prefab surgery.
Put Cargoshiptest into the ship scene.
More fixes
Ship interior profile
Final cargoship style 1.
Rad barrel material fix.
Cargoship scene prep
Unsaved junkyard file
Cargoship & shipping container decal spec weirdness fixes.
Junkyard volumes & S2P
Related prefab fixes
Organized the junkyard scene to make it easier to work with
Fixed the ragdoll debug scene
VFX files for later
Some cleanup.
Finished Oil Rig 2 & S2P
Various prefab fixery.
Better world scale on the generic diffusion profiles.
few vfx test files for later use
Oil rig 2 backup.
Fixed borked prefab
Backup
b9 project version
Alarm optimization.
S2P Big Rig.
Remaining Big Oil Rig relight
Prefab fixes
Final rig sub-level
Lowered punctual light cap back down.
More Oil Rig.
Raised max punctual light capacity a bit to keep edit time viewport from bugging out.