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5,375 Commits over 3,653 Days - 0.06cph!

5 Years Ago
Radtown light fixtures. Calibration texture. File organization.
5 Years Ago
Better
5 Years Ago
Should be a proper interior/exterior transition, pending Unity fixing the indirect specular probe bug.
5 Years Ago
More interior/exterior fuckery.
5 Years Ago
Scene & debug profile.
5 Years Ago
Diffusion profile for leafy greens. Coconut/corn/pumpkin conversions & file cleanup/naming/folder consistency. Scene backup.
5 Years Ago
Tree SSS diffusion profile & pine mat conversion test. More daylight fuckery. Assetgallery backup.
5 Years Ago
Backup
5 Years Ago
Progress
5 Years Ago
Proper exterior env profile. Calibration mat.
5 Years Ago
Interior/exterior exposure testbed
5 Years Ago
Lighting improvements. Scene.
5 Years Ago
Backup
5 Years Ago
Backup
5 Years Ago
Unsaved
5 Years Ago
Asset farm scene. 100k lux, 6000 kelvin sun profile test. Nixed the oldest fake volumetrics from ceiling/search/siren lights.
5 Years Ago
Asset farm progress. Naming consistency fixes.
5 Years Ago
AssetGallery stuff
5 Years Ago
Backup
5 Years Ago
Stag & bear
5 Years Ago
Backup
5 Years Ago
wip
5 Years Ago
Scene setup. Corpse flies improvements.
5 Years Ago
mfm
5 Years Ago
Powered & unpowered light groups.
5 Years Ago
Fix
5 Years Ago
Final, sans powered/unpowered toggle states.
5 Years Ago
Backup
5 Years Ago
Backup
5 Years Ago
mfm
5 Years Ago
Disabled 'dynamic' on weapon VFX Particle System Cull scripts.
5 Years Ago
3rd person IK fix on world muzzle vfx.
5 Years Ago
Backup
5 Years Ago
Backup
5 Years Ago
More
5 Years Ago
Progress
5 Years Ago
Backup
5 Years Ago
Backup
5 Years Ago
Backup
5 Years Ago
Backup
5 Years Ago
Standing underneath falling boulders hurts.
5 Years Ago
Backup
5 Years Ago
Backup
5 Years Ago
Conveyor stuff
5 Years Ago
Stripped obsolete lights from powerline_pole_a
5 Years Ago
More fx
5 Years Ago
Backup
5 Years Ago
Backup/FX
5 Years Ago
Ejection improvements.
5 Years Ago
Full ADS core billboard hide. Rifle cartridges don't motion blur. Cleanup.