branchsbox/mastercancel

14,047 Commits over 1,583 Days - 0.37cph!

1 Year Ago
Strip unused from AsyncRequestStatus_t, give more descriptive status strings
1 Year Ago
Add Service/Stats
1 Year Ago
Citizen/animgraph: enabled bouncyspring on pelvis lean additive
1 Year Ago
Remove cached lights
1 Year Ago
AnimGraph: Add bouncy spring mode to input damping using RK4
1 Year Ago
Recompile glass with support for world mapping
1 Year Ago
Remove msdfgen, been there forever and we never used it for anything, better to implement it in C# if we ever need it
1 Year Ago
Tagged editor assets
1 Year Ago
Moved glass to asset party https://asset.party/facepunch/sboxassets
1 Year Ago
Add CopyToStagingResource3D for when trying to get texture pixels of a 3d texture slice, CopyToStagingResource only works for 2d resources
1 Year Ago
Add TaskSource.WorkerThread() Added test for GameTask.WorkerThread() / GameTask.MainThread()
1 Year Ago
Patch our C# launchers to enable discreet GPU usage by exporting NvOptimusEnablement & AmdPowerXpressRequestHighPerformance symbols
1 Year Ago
Animgraph spring demo graph/vmdl
1 Year Ago
Obsolete WorldOnly, EntitiesOnly and WorldAndEntities, Add StaticOnly and DynamicOnly
1 Year Ago
Blit cursor into in game recording when not in relative mouse mode
1 Year Ago
Hammer: fix crash with drag dropping map view
1 Year Ago
Audio samples can be passed to audio frame directly without resampling
1 Year Ago
Citizen/animgraph: set voice parameter back to predicted
1 Year Ago
Resample audio from FLT to FLTP
1 Year Ago
Add audio encoding to video recorder. New in game video recording using ffmpeg instead of media foundation. Delete valve_wmf
1 Year Ago
Remove ExtraShaderDataFormat, just have everything uniform Remove EXTRA_SHADERDATA_FORMAT from shaders too
1 Year Ago
Send voice level with voice data to server
1 Year Ago
Bump up voip layer volume
1 Year Ago
Citizen/animgraph: set voice parameter to not be predicted
1 Year Ago
FPArms: added proof-of-concept system for swapping to different first-person arms, with automatic adjustment for hand proportions Example with a (very roughly converted) 4-fingered Citizen hand, in use with v_usp: https://files.facepunch.com/maxlebled/1b2411b1/sbox_2023-06-24_10-33-48.png
1 Year Ago
Fix strikethrough and underlines not drawing at small resolutions Also a bit of cleanup around the area moving stuff to functions
1 Year Ago
Old Skin adjusted https://files.facepunch.com/daniel/1b2311b1/Photoshop_mAWvj7n0Gu.jpg Before and After, getting it up to date with the young skin textures.
1 Year Ago
Don't try to visit field of a delegate, we don't need to - fixes sboxgame/issues#2642
1 Year Ago
Whitelist Task.Wait() / Task.RunSynchronously()
1 Year Ago
Hammer: handle map node deletion when dragging - fixes sboxgame/issues#3092
1 Year Ago
Add editor.preferences event, passes NavigationView Hammer: Import file undo action
1 Year Ago
Simple image asset preview widget https://files.facepunch.com/matt/1b2311b1/sbox-dev_JD3vt5T6Q3.png
1 Year Ago
Revert "ShaderTypeManager shouldn't load manifest spritecard shader" - I wanted to stop vfxcompile loading this every time, but this breaks map compiling? 😵‍💫 Checkboard error shader, doesn't show through walls (same as cs2)
1 Year Ago
Add undo scope when creating new reroute
1 Year Ago
Add Reroute to context menu Only show comment and reroute on context menu when there's no search filter
1 Year Ago
ShaderGraph: Fix some nodes causing compile errors when used in vertex shader
1 Year Ago
vfxcompile into a normal exe, remove ivfxcompile, remove loads of vmpi shit, materialsystem2 stop linking vfxcompile Fix vfxcompile always saying building 0 shaders ShaderTypeManager shouldn't load manifest spritecard shader Misc materialsystem2 fixes
1 Year Ago
Deleted unused textures
1 Year Ago
Make border-wrap size resolution independent UI: Flip top & bottom angles to match spec UI filter & text shader cleanup
1 Year Ago
Updated avatar menu map
1 Year Ago
Move nature models to asset party
1 Year Ago
New Outfit Piece! - Eye Cover https://files.facepunch.com/daniel/1b2211b1/sbox-dev_IPlz0gEa4Y.jpg Another clothing piece to add to the creepy collection. LODs coming ASAP.
1 Year Ago
materialsystem2 stop trying to load rendersystemdx9 User shaders set attributes for vrad3 - fixes lightmapping, do not cast shadows, and probably other crap Recompile blendable with fixed attributes
1 Year Ago
Fix glass not compositing translucency properly, also fix area light problems with it
1 Year Ago
Whitelist System.Collections.Concurrent.ConcurrentBag
1 Year Ago
Fix vrad light bounces for blendable
1 Year Ago
Decal System (#1114) Move decal system to C# Allows decal definitions to define fade time
1 Year Ago
Update shader objects
1 Year Ago
Recalculate width of labels who've been truncated (#1116) Run truncated labels through yoga again with the new measurements. https://files.facepunch.com/crayz/1b2111b1/Photoshop_ongkU1whrx.png
1 Year Ago
Remove spammy log in VoiceRead