202,362 Commits over 4,171 Days - 2.02cph!
netting double sides with slightly increased health
manifest
more customisation item button work
play online and customisation editor buttons are set to not be interactable until connected
customisation option lists are now sorted by unlock cost, low to high
fix for debirs field marker saving/loading
wip arena stuff
tweak transparent shader (clamp transparency)
fix glow line position in main scene
Navbar bug.
Chicken stats.
Working on cash delivery task and updated package mission structure
reworked customisation button behaviour
Have mission info fit on screen a bit better
garage door collision fix
Working on another new gang mission set.
Receive task that takes a specific instance instead of a definition
Added a task for acquiring a specific instance of an item
fixed elbow / wrist awkwardness on all the player animations
Specific item instance versions of Transfer and Deliver tasks as well
update unit loadout button
removing size slider from scroll window
fixed some menu sorting
fixed menu scene showing squad editor ui
local player record now gets updated with new level
Fixed voice chat glitchyness
Fix MeshLOD supporting MeshFilter/Renderer in children
Phone doesn't close when you press "2"
added currency update protocol/events.
currency is now awarded per levelup.
playerrecords start with 0 currency
Stopped AI and Player Movement physics layers from colliding.
Unit portrait button targets the correct tooltip
added version to customisation profile proto.
added version checking to customisation profile, wipes local version if out of date.
player database is now saved at exe location not runtime data, so test server can have it's own separate one.
voice chat now works in matches, I think?