243,675 Commits over 3,898 Days - 2.60cph!

10 Years Ago
Renamed OnHit to OnAttacked Fixed players being killed after they respawned from attacks they sustained while alive previously
10 Years Ago
If player isn't alive on disconnect then remove them (don't just sleep)
10 Years Ago
Updated sphere material.
10 Years Ago
Don't try to handshake multiple times Default message initial size 64bytes (up from 16)
10 Years Ago
Fixed inconsistent mouse sensitivity.
10 Years Ago
Added FPS inputs to InputManager.asset
10 Years Ago
Fixed rcon strartup param - proper this time
10 Years Ago
Disabled tessellation in skin shader
10 Years Ago
Networking tweaks
10 Years Ago
Editor tool to show local player's eye line (for world model aim tweaks) Fixed boltrifle world model being misaligned Pickaxe world model Fixed player thirdperson melee attack not playing
10 Years Ago
Temporarily altered build settings to test ShinySphere LP independently.
10 Years Ago
Added initial ShinySphere LP assets.
10 Years Ago
commited w_rock meta file
10 Years Ago
Plain and moss rocks now color matched.
10 Years Ago
Added Wooden Box assets
10 Years Ago
Tree testlevel env settings brought more in line with the procmap.
10 Years Ago
Fixed footsteps being crazy loud
10 Years Ago
crouchwalk / jogging animations for when the player is holding a bow
10 Years Ago
Added Camera Controller and Created basic snapping to HEM methods
10 Years Ago
updated rock holdtype anims
10 Years Ago
updated player torch anims
10 Years Ago
tweaked view model torch anims
10 Years Ago
updated held position of torch
10 Years Ago
Added rock world model
10 Years Ago
changed world model rock prefab
10 Years Ago
fixed rock holdtype stand / attack anims
10 Years Ago
Disabled auto material import for some meshes
10 Years Ago
10 Years Ago
10 Years Ago
Fixed invisible shrub prefab.
10 Years Ago
Fixed wall prefab corner models
10 Years Ago
Server fixes
10 Years Ago
world models should use r_prop bone by default conditional models skin system (wip)
10 Years Ago
Temporarily added TestLevelTrees
10 Years Ago
Mismatched green on leaves125.
10 Years Ago
Organizing minor secondary trees
bot
10 Years Ago
LinuxDS Build 44
10 Years Ago
Removing derivative maps
10 Years Ago
updated anim controller for torch. Now contains lit idle / attack / hit triggers
10 Years Ago
new exported anims for the torch
bot
10 Years Ago
Linux Build 155
10 Years Ago
Fixid some missing materials on snow rocks, removed height blending from the shader as the normal map is doing most of the work now.
bot
10 Years Ago
OSX Build 128
bot
10 Years Ago
Windows Build 81
10 Years Ago
Fixed rcon console variables not working
10 Years Ago
Minor changes: Adjusted the way the world model of a weapon is set when drawn on the local player Fixed physgun constantly trying to drop and grab a prop its owner is currently standing on
10 Years Ago
Merge from terrgen Protocol++
10 Years Ago
Fixed missing material references on almost all snow rocks (careful with material meta files)
10 Years Ago
Grid Containers now survive assembly reloads
10 Years Ago
Updated spawn handler prefab