35,762 Commits over 4,324 Days - 0.34cph!
merge cannon_fuseburn to main
Fix cannon aim jitter on high ping when reloading and lighting the fuse
boat_highspeed_parenting_fix -> main
merge from /indirect_instancing
Merge from turret_paintball_fixes
Added two console commands clearcontainer and clearcontainer_radius.
Fix naval scientist laser sight not being on during the day
delay_browser_changes -> main
Fix FSMTransitionBase.get_Senses NRE
Fix "SwitchParent Missed scientist2.corpse" log when naval scientist dies
Fix error for boat floor frame.
Add a null check to GetBlockedByErrorFromCollider.
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Add option to debug traces to ai debug prefab, to test bushes / smoke in editor
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Merge from shipping container optimizations
Committed missing collider mesh for deep sea signal computer
Fix some worldmodel prefabs that got saved as disabled, was causing ballista projectiles to be invisible
Added a way to determine if a LOD state within an InstancedLodComponent has a renderer that uses DeferredMeshDecals. If so, this state gets ignored by the indirect instancing system, as DeferredMeshDecals handle their own culling and instancing
merge from wire_shader_pixel_scaling
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Fix PartialMobileStaticGrid NRE on startup
Fixed store skin tile header text wrapping issue
Disable volumetric light manipulation on SearchLight to try and diagnose missing volumetrics in build
Merge from signalcomputercollider
Merge from mobile_grid_fixes
Merge from tunnet_netgroup_fix
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Fixed negative scale objects in junkyard and launchsite that didn't work with instancing. Created proper mirrored variants
Merge: from optim_jobs2_builddepchains
- Optim: UsePlayerUpdateJobs2 - BuildDependencyChains is now 40%+ faster and scales better
Tests: unit tests, loaded into Craggy, loaded into 2.5k procgen
Fix ghostship d still spawning 100% of the crates when the deep sea opens
merge from indirect_instancing
missed consolesystem commit for painting line tool
merge cannon_fuse_burn to main
Fix cannon handle spinning due to buoyancy.
merge from
144620 failed merge
merge from storepage_boxes
Apply the door fix to the unused boat door