34,499 Commits over 4,232 Days - 0.34cph!
    
    
    
        
            
            
            
                
                merge from base_decor_DLC
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Hunting trophy compile fix when neither server nor client
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from base_decor_DLC
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from base_decor_DLC
 
                
                
                
                
                
             
         
        
            
            
            
                
                 Fix protobuf generator not having updated generated code from `threadsafe_protobuf`
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed "CopyTexture" error and "built-in RT type 15 not found" warning, when spawning players
 
                
                
                
                
                
             
         
        
            
            
            
                
                Attempt at fixing contacts Graphics.CopyTexture error
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from water-camera-fixes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Tiny fix for compile error in "Core/Generic" shader
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from gnb_distance_convar_save
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                 merge from building_skins_4
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed corrupted 2module_flatbed prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▌█▆▌▅ ▍▌▍▇ ▌█▍▇▍█▌▌_▉▉▊▋_▌▍▋
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from threadsafe_protobuf
 
                
                
                
                
                
             
         
        
            
            
            
                
                 reapplying threadsafe_protobuf
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from fix_team_invite_clientside
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                merge from global_networked_bases
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from craft_amount_reset_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from shotgun_trap_auth_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from graphics_dropdown
 
                
                
                
                
                
             
         
        
            
            
            
                
                 Define player heli engine starting flag
 
                
                
                
                
                
             
         
        
            
            
            
                
                 Show the old default BaseEntity.Flags inspector if we don't find an associated entity
 
                
                
                
                
                
             
         
        
            
            
            
                
                 Any inspector dropdowns that set an Entity.Flags mask now show, in brackets, any custom defined names for those flags in the full class hierarchy of the nearest parent entity.
 
                
                
                
                
                
             
         
        
            
            
            
                
                New "Print defined flags" context menu option for BaseEntity, that prints out the list of flags that have been defined in the class heirarchy. Fixed the flags list in EntityFlag_ToggleEditor not including private or protected flag defines.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge IsVisibleRedo -> Main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge EntityFlagToggleWarning -> Main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed error in "Core/Generic" shader
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from switch_inputs_io_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from planter_pickup
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from graphics_dropdown
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from SubmarineParentFix
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                 merge from vm m249 skinning fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 Final car explosion force edits
 
                
                
                
                
                
             
         
        
            
            
            
                
                 Another explosion force edit
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reduce the effect of anti-vehicle damage on vehicle explosion forces. Makes the force from HV rockets vs. cars less extreme, more like the force from basic rockets.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reduced explosion force push on modular cars