branchrust_reboot/maincancel

30,395 Commits over 3,806 Days - 0.33cph!

3 Years Ago
Cancel pending poison damage when changing wounded state
3 Years Ago
Fix swimming and ladder climbing being extra slow
3 Years Ago
Medkit recovery from wounded no longer works with fall damage (prevent "one weird trick" to fall as far as you want)
3 Years Ago
If a player is on a ladder when they become wounded, make them fall off
3 Years Ago
Make the injure command less strict than the real thing, so we don't stop players using it right after being injured previously and so on
3 Years Ago
Don't let the 'injure' console command put the player into wounded state if they're in a situation where becoming wounded would usually be impossible (this will fix the "can still drive while wounded" thing).
3 Years Ago
Fix another NRE in GoToIncapacitated
3 Years Ago
Fixed error when using injure console command
3 Years Ago
Fixed not being able to crouch under half walls
3 Years Ago
Merge NewWounding->Main
3 Years Ago
Split the CanInteract method instead of using an overload. See if this fixes the mysterious MissingMethodException on Staging.
3 Years Ago
network++
3 Years Ago
full manifest update - build server times?
3 Years Ago
Merge from voiceprops/dlc
3 Years Ago
- Added the transitional animation for going from standing to crawling state - Fixed going to wounding state while crouching not showing the correct animation
3 Years Ago
Increase water factor when crawling, to account for the player's much lower head position
3 Years Ago
Don't allow climbing ladders while crawling
3 Years Ago
Added (admin only) console command "recover" as a partner to the existing "injure". Recovers from wounded state.
3 Years Ago
Merge NewWounding->Main
3 Years Ago
nametag profiling
3 Years Ago
binoculars only show nametag pips during the day fixed invisible nametags at certain angles reduced nametag pop-in delay
3 Years Ago
▋▉▋▌▇▄ ▊▄▉▍▅▄▉ ▊▇▋█. ▄▍█ █▉█▇▆ ▄▆ ▌▆▋█▊▋ ▅██▇
3 Years Ago
▆▇▄▊▍▅▆▉█ ▊▇▆▌▅ ▊▅▄█▍▄▇ ▆▆▄▅█▇▆▍▍ ▄▇▇▄▅█▉▅▄ ▊▍▇▍ ▆▉▇ ▉▋▆▇▆▉▋▋ ▋▍▄▍█ ▉▋ ▄▉▉▉ ▄▍▋▍ ▆▊ ▌▇▆▅▄▇ ▍█▋▌▊▍▉ ▊█▉▊ ▇▅▇ ▉▊▉▍▌▋▇▋▉█ ▌▌▄▋▇ ▆█ ▉▋▉ ▅█▋▊▅▅▍ ▌▅█▆▇▋▌ ▄▅ ▋▇▆▆ ▍▆▍▆▍. ▌▌▌▇▆▄▄▊ ▊▆▄ ▍▌▌▋▋▉▊▄▆ █▄▅▊▆█▅ ▇█▊▌▉█▋ ▇▆▅▉▌▇▅.
3 Years Ago
Merge from voiceprops/dlc
3 Years Ago
skin approval
3 Years Ago
network++ phrases
3 Years Ago
Merge from voiceprops/dlc
3 Years Ago
manifest
3 Years Ago
▅▋▅▆▆▋ ▆▊▇▋▌▋▆█▉▇▊▉██▇ █▍▅▆▌▌█
3 Years Ago
Merge from voiceprops/dlc
3 Years Ago
Merge from voiceprops/dlc
3 Years Ago
Add a slight additional buffer to the clipping check for vehicle seats that are right at ground level (e.g. Chippy arcade machine)
3 Years Ago
Fixed not being able to mount minicopter due to overzealous clipping check
3 Years Ago
Hitch & trough can now be placed down narrow triangle passages
3 Years Ago
▄▍▍▆█ ▄█ ▆▋███ ▆▍▅█▇▍▅▅▆ ▋▍ ▄▉▌▄▌▋ ▇▊▆▇ ▅▆▌▄ █▋▍▆▇▅▉ ▅▄ ▍▇▌▉▄ ▉▉▍▊▇▍▌ ▊▉▄▉ █▇▋▅ ▄▄▋▇█▌ ▆▅▌▌▉█▍ ▉▍▊▄▅ ▇▅ ▊█▉▍▌ ▅▌▅▍▋▌▌▋▍ ▍▌ ▊▉▅▅▆█ ▄▋▋▉▍ ▅▊▇▉▆ ▍▉▉▊▉▋█▆▄ ▄▅▅▄▋ ▊▄▉▄▄█ ▄▅▌▆▇ ▋▆▇▆▊▉ ▊▆ (▉▌▅▇ ▇▇▌▄)
3 Years Ago
skin approval
3 Years Ago
▍█ ▉▋▅█ ▉▍ ▊▉▋▋█▅▉▇ ▇▇▇ ▋▌▌▊▌▄▅ ▇▇▊▆▋ ▌▌ ▋▄▌ ▋█▄▊ ▇▄▅▍▇, ▉▄▅▇▇▄ ▇▆▌ ▄▄▌▊▋▄▄ ▆▇ ▇▌▌▌▊▄▊. ▉▍▆▋▇▌ ▊▋▉▉ ▄ ▅▄▆ ▆█ ▊▄▋▄▄▄▊▄ ▉▅▊▋▄█ ▋▇▄▊▋ ▄▄▉█▅█▄▅ ▆▍▌ ▅▄▅▇▆▋▍ ▄▊█▆▅▅▆▆ ▌▊▄ ▌▋▅▇▉▅█ ▄▉▉▊▍▍ █▅▊▍▊▊ ▊▆▍▇▍▄▆▌▌.
3 Years Ago
fixed missing meshes on water_catcher_large and _small static prefabs
3 Years Ago
merge from minicopter_push_fix
3 Years Ago
merge from /minicopter_dismount
3 Years Ago
Fixed players mouths not moving when voice chatting
3 Years Ago
merge from /treebird
3 Years Ago
merge from /BugFixes
3 Years Ago
▆▍-▋▄▇▊▅▇ ▊▋▆▍▋▋▊_▋▉▆▋ ▅▄▄▆▍▉▋▍
3 Years Ago
Can no longer press Alt to unlock the mouse while in debug camera if not in a demo
3 Years Ago
Fix compile error
3 Years Ago
The demo browser now successfully populates even if one of the demos fails to load (the exception is printed to the console as a warning)
3 Years Ago
▋▋▆█▄▇ ▍▋ ▄▅▅▌▋▇ ▅▊▊▇▉▋▄ ▄▊▆▅▌▆▇█ - ▌.▇ █▋▅▉▊▅▊ ▋▄ ▇▉▍▌, ██▋ ▍▉▉▉▇▄▍ ▉▋▅▍▇▆▄▉ ▇▅▌▊. ▄▊▌█▉▄▉ ▉██▄▌ ▋▊▄▇▌▌▇ ▄█▌▉▋ ▉▅'▇ ▉▍▋▆ ▋▍▌█▄▅▄▄ ▉▋▉█▅▊▇▆.
3 Years Ago
█▊██ ▋▅▊▋▇▄▌▍▅▄ ▇▌▋▊▅▇ ▅▊▆▇▋▋▆ ▋▉▊▅▋▅▌▊, ▄▉▅▇▄▉▊ ▍▆▅▅▍▋▅ ▋▌▍▌ ▄▋▌ ▇▄▋▍▌▍ ▅▋▌▄▋▇█▆▇▊ ▆▄▋ ▉▊▄▆▊▌▉▉▌▋
3 Years Ago
merge from ai