branchrust_reboot/maincancel

30,437 Commits over 3,806 Days - 0.33cph!

4 Years Ago
Phrases
4 Years Ago
merge from sav193
4 Years Ago
Make companion menu buttons have consistent widths
4 Years Ago
Update protobuf CodeGenerator (struct fixes, improved dispose error message) Half3 and VectorData protobufs are now structs Fix receiving trees not pooling on the client Fix server not returning map notes to the pool when a new one is placed Fix client not disposing team data when receiving an updated copy Hopefully fixed MapNote pooling bug for real!
4 Years Ago
spas12 viewmodel - fixed issue with shell floating into weapon during reload
4 Years Ago
Merge from ObjectMotionVectorFix_improvements
4 Years Ago
Speculative fix for serverside NRE in autoturret
4 Years Ago
Make CoroutineEx.waitForSecondsRealtime finally use pooled instances!
4 Years Ago
Fix some bad pooling code in demo indexer
4 Years Ago
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4 Years Ago
Added some slight randomisation to the push liquid invoke so all barrels on a server load aren't pushing their contents in the same frame
4 Years Ago
Add watertests save file
4 Years Ago
Added a check to prevent IOEntities getting stuck in the UpdateOutputs queue repeatedly for a frame (was affecting liquid entities in some cases and causing processing to take 1ms) Added some profiler samples to the IOEntity queue to help identify
4 Years Ago
Work on getting simple button binds to not allocate
4 Years Ago
Update protobuf codegen - Dispose will now throw if ShouldPool is set to false
4 Years Ago
Remove an evil ShouldPool Add sanity checking assertions to MruDictionary
4 Years Ago
Fix a bunch of serverside pooling misses
4 Years Ago
Disable lerping when a child entity is attached to any bone (not just for the "closest bone" feature)
4 Years Ago
Removed ancient NetworkPositionTick hack for child entities that should no longer be required
4 Years Ago
Cherry picking 50679 (parents send UpdateNetworkGroup to children that do not inherit their network group)
4 Years Ago
Merge from comp (code review fixes + smart alarm sound)
4 Years Ago
skin approval
4 Years Ago
merge from maincamera_sqrdist
4 Years Ago
Merge from fov_viewmodel_scale
4 Years Ago
merge from /MainMenuTweaks
4 Years Ago
Workbench Tier 3 Gib fix
4 Years Ago
Companion app main menu updates
4 Years Ago
Enable push notifications by default
4 Years Ago
Button sell order Updated button placement guide
4 Years Ago
io button sounds
4 Years Ago
Remove a couple of MarkDirty calls that weren't needed in Sprinkler Add a slight delay to the fluid switch recalculation to not double up processing
4 Years Ago
Cache invoke methods to remove even more garbage
4 Years Ago
Add protection for repeated UpdateOutputs call, eliminates gc spikes from liquid IO updates
4 Years Ago
Fix for missing faces on particular scrap heli panel.
4 Years Ago
Better normals/smoothing group fix for minicopter.
4 Years Ago
Memoize strings used for inventory icon amounts so they aren't recreated every time the inventory updates
4 Years Ago
Add a button electric entity
4 Years Ago
Add detail layer and fuzz mask to the workshop editor
4 Years Ago
Fix white border around generated workshop icons
4 Years Ago
Fix skin customizations not appearing on icons for wearables
4 Years Ago
Client compile fix
4 Years Ago
Merge from oceanlevel_respawn
4 Years Ago
Closed Boat engine socket mesh holes
4 Years Ago
Fixed incorrect source item on fluid combiner, fixes incorrect name displayed on health display
4 Years Ago
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4 Years Ago
Fix NRE when opening the mining hat in the workshop editor
4 Years Ago
Fix workshop editor generating blank icons for wearables
4 Years Ago
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4 Years Ago
Merge from comp (device sounds)
4 Years Ago
Ignore replicated convars with no name instead of erroring (why are they there though? modded?)