branchrust_reboot/maincancel

30,437 Commits over 3,806 Days - 0.33cph!

5 Years Ago
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Bundle fuckaroo
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Compile fix
5 Years Ago
Merge from instrument_autoturret_v2
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Merge from oceanlevel
5 Years Ago
Add meta.add console command to add a value to a convar (useful in binds)
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Steamworks latest: - Fixed SteamServer events being hooked twice - Fixed SteamFriends events not being hooked - Throw exception if trying to initialize multiple times - Shutdown dispatch on server/client close
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Merge from foliagegrid_benchmark
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Fixed infinite wait when ai.move is false and nav_wait is true
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RequestUserStats => RequestUserStatsAsync
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Latest Steamworks
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Merge from foliagegrid_benchmark
5 Years Ago
Fix MarkHostileFor stomping the client's hostile duration timer with shorter values
5 Years Ago
Change LifeStoryStart assertion into a Debug.LogError so it doesn't prevent respawning
5 Years Ago
Cherry pick 47385 (SoundManager fix)
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GetAuthSessionTicketAsync Debug
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Dedicated server fix test
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Steamworks Update to fix locking up
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Update DS steamwork libraries
5 Years Ago
Steamworks server interface fixes
5 Years Ago
Merge from playerstate (few fixes from review)
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Updated steamworks.posix
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Latest Steamworks
5 Years Ago
Fix aim jumping when stopping shooting when mounted on something (Mostly?)
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added two non transparent glass types for map makers (houses and industrial)
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Added Glass_Type_1, Glass_Type_Industrial, Glass_Type_Reinforced prefabs for map makers
5 Years Ago
skin approval
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Icon uploader
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merge from playerstate
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MediaIsland server startup error+warning fixes Removed missing prefabs Removed broken prefabs
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Change TOD_Time to use Update instead of FixedUpdate so it runs even when timescale is 0, and it uses its own fixed step loop inside to maintain behaviour
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Check ItemModDeployable.entityprefab exists before checking if it is valid in LifeInfographic
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5 Years Ago
Stopped teleport2owneditem command printing to log and used replywith instead Fixed OutOfBounds exception when running this command and the player has no owned items