branchrust_reboot/maincancel

33,104 Commits over 4,109 Days - 0.34cph!

4 Years Ago
Increase poker pot warning to error status
4 Years Ago
L96 Specular setup no longer uses metallic setup now good for skin creators
4 Years Ago
Player now needs to hold escape to exit the poker UI (same as Space)
4 Years Ago
Fixed easter basket vm not showing eggs in right hand when collecting
4 Years Ago
Fixed poker turn not ending when it should if the last player's action was to fold
4 Years Ago
Fix gibbables that copy materials but don't use property blocks not getting materials assigned to individual gibs (fixes campfire and small wooden box gibs)
4 Years Ago
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4 Years Ago
Be more strict about setting and sending activePlayerIndex. Add error detection. Attempted fix for the "No absolute index found for relative index -1" error.
4 Years Ago
Check for long form flag when toggling ExceptionReporter
4 Years Ago
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4 Years Ago
Fix activePlayerIndex subtraction if leaving user is not in the current round
4 Years Ago
NRE fix on effects
4 Years Ago
Experimental fix for possible LeaveTable error
4 Years Ago
Resetting sway if the position delta gets too big. Fixes viewmodel issue floating issues.
4 Years Ago
NRE fix
4 Years Ago
Fix for audio perspectives sometimes getting mixed up
4 Years Ago
Bugfix a specific case where the active poker player could end up with no inputs available after another player left during a round
4 Years Ago
Update the poker test window too
4 Years Ago
Don't count playing the blinds as an action: Even if the other players call, let the big blind still have a chance to raise
4 Years Ago
Fix incorrect selection of the first player to go in a turn if certain players have folded
4 Years Ago
Potential ProcessGestureStart NRE fix
4 Years Ago
Fixed active player bug after another player folds
4 Years Ago
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4 Years Ago
Merge from viewmodel_bugs
4 Years Ago
Tell cards chat not to show in the server console log
4 Years Ago
Fixed chat not disabling correctly on Esc key press when in the poker UI, causing interaction to become unresponsive
4 Years Ago
NRE fix. Never try to kick idle players who aren't in the game.
4 Years Ago
Fix players who are idle waiting for a poker game to start being counted as if they were idle IN the poker game for that amount of time
4 Years Ago
L96 Skinnable
4 Years Ago
Fixed SubOnPlayerLeaving warning about "GetTruePlayerIndex while no round was in progress"
4 Years Ago
Fixed blinds counting as player input (it stopped players getting kicked for inactivity)
4 Years Ago
merge from viewmodel_bugs
4 Years Ago
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4 Years Ago
Applying Matt's small stash fix
4 Years Ago
Test map edit only
4 Years Ago
Merge CardGames->Main
4 Years Ago
phrases & codegen check
4 Years Ago
merge from easter_2021 - fixes
4 Years Ago
Merge CardGames->Main
4 Years Ago
Merge CardGames->Main
4 Years Ago
Add null check
4 Years Ago
Improve the initial blinds setup
4 Years Ago
Hapis: Fixed wrong layer on some cliffs and sloped sewer walls. Removed that one broken road mini-monument that came back from the dead. Fixed wrong offset on gambling wheel chair triggers. Adjusted the NoBuild zone for the eastern lighthouse to encapsulate the parking area as well.
4 Years Ago
Fixed the wrong player going first in two-player games
4 Years Ago
Fully dismount players that get timeout-kicked
4 Years Ago
Add IsServer check to avoid listen server trouble. Removed unused code.
4 Years Ago
Compile fix and idle time increase
4 Years Ago
Fixed idle kick. Players are once again kicked from the poker game if no input is received for a long time. Reduced time from ten to five minutes.
4 Years Ago
missing file
4 Years Ago
removed horsegang heavy armor now prevents mounting of horses due to weight limitations