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30,442 Commits over 3,806 Days - 0.33cph!

5 Years Ago
Benchmark record GC collects Fix incorrect milliseconds recording
5 Years Ago
Benchmark use native screen resolution
5 Years Ago
Merge from save183
5 Years Ago
Add bootstrap time into benchmark data Benchmark track hitches and freezes
5 Years Ago
Include system info with benchmark data
5 Years Ago
Updated how benchmark results are reported Fixed proceduralmap error when loading map
5 Years Ago
LoadMapFile test scene
5 Years Ago
Added "Import Map File" context menu to TerrainHeightMap
5 Years Ago
cherrypicking #38321
5 Years Ago
CraggyIsland clean up Fixed respawning in the ocean on CraggyIsland because it's driving me crazy
5 Years Ago
Call Rust.Application.Quit instead of Application.Quit after benchmark
5 Years Ago
Fixed shadergui inspector error on detail layer
5 Years Ago
Updated steamworks dlls
5 Years Ago
Added neck bone to ragdoll layer, removed head bone
5 Years Ago
Fixed traps and horses clipping through bus stops
5 Years Ago
Cherry pick: Comment components were a little broken - they didn't always save the text entered. Deleted the custom editor, replaced with [TextArea] attribute.
5 Years Ago
Cherry pick: Remove obsolete scenes from the build settings that no longer exist.
5 Years Ago
Skin bundle update (crunch texture compression)
5 Years Ago
ParticleSystemIK velocity adjustment (this is very hacky)
5 Years Ago
Re-applied underwater swim fixes Re-applied optimized water system native path
5 Years Ago
Max value of gc.buffer is now 4096 instead of 2048 Added gc.debuglevel (0-2, default 1) Log warning when doing emergency GC if debuglevel >= 1 Log message when doing routine GC if debuglevel >= 2
5 Years Ago
Reduced shadow quality = 2 overhead by 25% Added new, higher shadow quality = 3
5 Years Ago
Excavator sound updates Mix tweaks
5 Years Ago
skin approval
5 Years Ago
Merging misc bugs to main
5 Years Ago
scrap heli gibs, prefab update
5 Years Ago
fixed workshop textures made non-readable in 38143
5 Years Ago
meta
5 Years Ago
Added content/building, prefabs/building+componentitems+deployable+food+instruments to streaming pool
5 Years Ago
updated scrap heli collision
5 Years Ago
Steamworks with preserve
5 Years Ago
Fixed linux server build failing on File.Copy
5 Years Ago
Removed linux x86 rust native
5 Years Ago
Fixed script symbols
5 Years Ago
Merge from unity_2019.2.0
5 Years Ago
Steamworks Update
5 Years Ago
Cherry picked 38015
5 Years Ago
Scrap Heli Carrier with temp collision mesh
5 Years Ago
Benchmarking changes
5 Years Ago
Steamwork dll platform settings
5 Years Ago
Steamworks latest (il2cpp friendly)
5 Years Ago
Enabled "Recycle Collision Callbacks"
5 Years Ago
Merge my no Steam in editor fix into Main.
5 Years Ago
Cherry picked 38011
5 Years Ago
Fixed missing Profiler.EndSample in coverage queries
5 Years Ago
Added "Import" context menu to TerrainTopologyMap (imports topology map from individual mask textures)
5 Years Ago
EAC SDK update
5 Years Ago
Fixed keycard not respawning at abandoned cabins
5 Years Ago
Native water system backend is server only (temporary workaround)
5 Years Ago
Subtracting 37900, 37911, 37913 and 37916