branchrust_reboot/maincancel

30,445 Commits over 3,806 Days - 0.33cph!

5 Years Ago
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5 Years Ago
Bandit town fog: Half as saturated, slightly more brownish. Less bright at twilight. 175 render distance.
5 Years Ago
Enabled incremental GC and added a bunch of convars
5 Years Ago
skin approval
5 Years Ago
Merged 35125 & 35126 to main
5 Years Ago
▌▅▆▋▄▊▆▌▊▋▄ ▉▋▆▇▌▋▆ ▌▄█▊▋▋▌▆▆▅ ▄▆▍▅ ▋▄ ▅▊▋▅▇ ▅▍▇▅ ▉▆▆▉▅▅▊ ▄▄▍█▊▆▇, █▍▌█ ▅▌▇ ▌▌▌ ▋▄▊▅▉▍▋▅ ▅█ ▅█▉ ▊▄▍█▆▍ ▆▆ ▇▍▇ ▆▆▉▊▋ (▉▋▋▇█▌▅█▉█ ▄▅▇▉ ▋▆▍▇▅▇▅ ▇▅ ▌▉ ▉▇▅▇▌▇ ▇▄▇▉▊█ ▅▅▋▍▉▍▋▌▅ ▍▌▅▅▆▌█▇ / ▊▆▉▌ ▋▌▉▄▅▊▅▋▅▍▍)
5 Years Ago
Merged 35113 to main
5 Years Ago
Fixed another race condition in skin unloading that could corrupt loaded skins
5 Years Ago
Merge from unity_2019.1.0 (now actually 2019.1.1)
5 Years Ago
Fixed race condition in skin unloading that could corrupt loaded skins
5 Years Ago
Merge from skin_icons (fixes invisible or weird looking icons on newly approved workshop skins)
5 Years Ago
Deployer also sets skin ID when deploying to socket (for water purifier)
5 Years Ago
Fixed some old deployables not having a model component yet (now required to apply skins)
5 Years Ago
Fixed compound bow arrow missing material
5 Years Ago
Fixed Rustige Egg base protection
5 Years Ago
hunting bow icon position update
5 Years Ago
skin approval, hunting bow icon generation
5 Years Ago
skin approval first pass
5 Years Ago
camera position size zoom independent
5 Years Ago
code cleanup
5 Years Ago
vm bow update
5 Years Ago
fixed bow holdtype rotation edited 3p poses
5 Years Ago
Disabled GPU skinning on Linux
5 Years Ago
fixed arrow visuals HV arrows now cost metal fragments and have less drag bone arrows move slightly faster and have a slightly larger radius bone arrows crafting session produces 3 arrows instead of 2 hunting bow skinnable
5 Years Ago
bow fixes
5 Years Ago
oil rig map update
5 Years Ago
Skin bundle update
5 Years Ago
bow folder cleanup, 3p anim tweaks
5 Years Ago
Eliminated GC alloc from BaseEntity.UpdateParenting
5 Years Ago
Cherry picking #34904 Bandit town S2P
5 Years Ago
Updated bow model, vm, holdtype and world updated vm anims prefab updates old mat and file removal
5 Years Ago
map monument marker fixes
5 Years Ago
save++ network++
5 Years Ago
map team readability fixes fixed red room exit button on small oil rig
5 Years Ago
small and large oil rig door fixes
5 Years Ago
small oil rig door fixes
5 Years Ago
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5 Years Ago
cave large sewers hard layer fixes (OOB exploits) bunker.door.static prefab on world layer
5 Years Ago
bandit town safezone tweaks static bandit at recycler ladder bottom to prevent abuse
5 Years Ago
Merged skin approval files from easter branch
5 Years Ago
prevent players exploiting inside large furnace
5 Years Ago
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5 Years Ago
merge from hapis_194
5 Years Ago
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5 Years Ago
fixed 40mm smoke grenades colliding with player
5 Years Ago
increased lr300 condition to match ak
5 Years Ago
Should fix NRE in ConfiscatedItems
5 Years Ago
Merge from cave_large_sewers
5 Years Ago
Jenkinsfile sync
5 Years Ago
faster loot fix for inserting items into loot