branchrust_reboot/maincancel

30,445 Commits over 3,806 Days - 0.33cph!

5 Years Ago
map fixes
5 Years Ago
projecctile NRE fix
5 Years Ago
cherrypicking 34696
5 Years Ago
Fixed that workshop skin assets would sometimes not load even though they were referenced Fixed that workshop skin would sometimes not be applied to entity (when it was disabled on the client)
5 Years Ago
Reduced external wall and gate crafting time
5 Years Ago
NRE fix again
5 Years Ago
NRE fixes
5 Years Ago
map progress
5 Years Ago
faster right click looting
5 Years Ago
m39 recoil reduction first person tracers appear smaller when zoomed in
5 Years Ago
SAM turret LOD4 tweak (seen further away)
5 Years Ago
Enabled skin unloading by default if system RAM is close to minimum requirement
5 Years Ago
Removed second grabpass from background blur shader
5 Years Ago
▉▋▇▊ ▌▍▊▊ ▌▋▌▉▉▅█▋▆ ▋▇▇▇▄▌█ ▅▅▌▍ ▅▆█ ▇▋▉▄▊▇▅▆ ▊▆ ▌▆█▄▊▉▆ ▋▆▌▊▋▆▄ █▌▌▉▋▄▊▉ ▊▆ ▉▋▄ ▄▌█▅▉▊ ▅▉▌▇█▉▉ ▊▆▍ ▇▌▉█▉▊▋ █▉█▊▉▇ ▊▆▉▌ ▉▅▌▋▋▅▅
5 Years Ago
Streamer mode now works with egg leaderboard
5 Years Ago
merge from Easter Event
5 Years Ago
Merge from Easter Event
5 Years Ago
merge from Easter Event
5 Years Ago
merge into main
5 Years Ago
Merge from Easter Event
5 Years Ago
Restored prefab label assignments (manifest issues on new prefabs)
5 Years Ago
Subtracted texture-streaming
5 Years Ago
Removed debug log in terrain texturing
5 Years Ago
Subtracted hair-morph-opts (not working properly)
5 Years Ago
Tweaked streaming settings + no discard mips Added building atlas textures to streaming pool
5 Years Ago
Added streaming controller to main camera and player_preview prefabs
5 Years Ago
Merge from texture-streaming-2 (testing)
5 Years Ago
Minor fix for water reflections in edit mode
5 Years Ago
Reverted SSR scaling (needs work)
5 Years Ago
Cloning vat fx mat uses a new fresnel feature. Cleaned redundant files.
5 Years Ago
Snowball has subsurface scattering and uses half the texture memory.
5 Years Ago
Testing water SSR optimizations
5 Years Ago
Fixed water outlining issues
5 Years Ago
Light prefab fix.
5 Years Ago
Puzzle fusebox vfx.
5 Years Ago
Disabled importer mesh compression on all models (disk only)
5 Years Ago
Properly disposing some RTs
5 Years Ago
Terrain base pyramid only allocated when shaderlod=100
5 Years Ago
Disabled morph cache debug log
5 Years Ago
Audio clip compression; testing memory/cpu tradeoff
5 Years Ago
Forgotten file
5 Years Ago
Restored BaseNetworkable label assignment (manifest issues on new entities)
5 Years Ago
New Bow model & prefab setup. Fbx/col/gibs/materials etc
5 Years Ago
Water bandwidth opts (testing)
5 Years Ago
Fixed underwater effects missing while playing in editor
5 Years Ago
Merge from hair-morph-opts (-memory footprint+player rebuild perf)
5 Years Ago
Restricted occlusion culling to d3d11 only (faulty on some Mac/Linux drivers)
5 Years Ago
bone knife / combat knife anim update - quicker wind up when throwing
5 Years Ago
skin approval
5 Years Ago
█▋▋▍▇▇▋█ ▆▄▊▋▋ ▊▆▇█▋▆ ▉▍█▉