34,473 Commits over 4,201 Days - 0.34cph!
    
    
    
        
            
            
            
                
                Stop the ridable horse's saddle from complaining that it can't switch parent to the ragdoll when the horse dies. It doesn't seem to need to switch, so I'm letting it be destroyed silently with an override - same as existing behaviour, but without the logging. Fixes "SwitchedParent Missed horse.corpse" server log spam.
                
                
                
                
             
         
        
            
            
            
                
                Added another cutoff plane to the above ground pool so the water overlay doesn't trigger when standing underneath a full pool
                
                
                
                
             
         
        
            
            
            
                
                Potential fix for NRE when being killed in a pool
                
                
                
                
             
         
        
            
            
            
                
                Don't do steam server dlc check in editor, it won't work since we don't auth
                
                
                
                
             
         
        
        
            
            
            
                
                Water jug fill sounds are longer and use the new vessel fill sound implementation
                
                
                
                
             
         
        
        
            
            
            
                
                bradley engine is audible from farther away
                
                
                
                
             
         
        
        
            
            
            
                
                manifest
fixed stringpool errors with underwear
                
                
                
                
             
         
        
            
            
            
                
                updated default underwear icon
                
                
                
                
             
         
        
            
            
            
                
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                 restore subtractions due to merge issues
                
                
                
                
             
         
        
            
            
            
                
                subtracting 
52767 52762 Causing multiple issues with skinnable items - unable to leave Staging in this state
                
                
                
                
             
         
        
        
        
            
            
            
                
                subtracting 
52347 - fix for players stuck inside triggers (ladders)
                
                
                
                
             
         
        
        
            
            
            
                
                A couple of minor edits to the new carstats var
                
                
                
                
             
         
        
            
            
            
                
                Added carstats console var
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
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                merge from/BoatMountingFix
                
                
                
                
             
         
        
            
            
            
                
                Changed Push back to having higher priority than Mount. Reverts rowboat interaction to Push by default.
                
                
                
                
             
         
        
            
            
            
                
                 hitting hemp no longer flags the player as hostile
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed broken (mostly Asia) translation text on conversation provider
                
                
                
                
             
         
        
            
            
            
                
                Move RemoveInvalidEntities to a safer spot
                
                
                
                
             
         
        
            
            
            
                
                final code gen / phases pass checks
                
                
                
                
             
         
        
            
            
            
                
                 fixed armored cockpit cost
                
                
                
                
             
         
        
            
            
            
                
                Reduce car collision damage to players a bit
                
                
                
                
             
         
        
            
            
            
                
                Increased armoured cockpit max HP from 500 to 700
                
                
                
                
             
         
        
            
            
            
                
                Increase brake force power and allow reverse throttle at 3m/s instead of 0.1m/s. Helps particularly with stopping while travelling forward down slopes.
                
                
                
                
             
         
        
            
            
            
                
                Make sure we really never receive hurt damage outside of a hurt trigger by checking RemoveInvalidEntities() each tick. Made RemoveInvalidEntities more efficient.