branchrust_reboot/maincancel

30,493 Commits over 3,836 Days - 0.33cph!

7 Years Ago
chainsaw work
7 Years Ago
made separate animation for starting the chainsaw engine; fixed clipping issues with chainsaw anims
7 Years Ago
chainsaw work
7 Years Ago
chainsaw engine work
7 Years Ago
compile fix
7 Years Ago
chainsaw work spas12 sound adjustments
7 Years Ago
merge into main
7 Years Ago
Nuked core/speedtree shaders
7 Years Ago
Fixed stutter whenever a painted sign texture is stored in the file cache on the client
7 Years Ago
stopped spas12 dryfire from playing sounds twice
7 Years Ago
chinook locked storage crate model, fbx/textures/prefab
7 Years Ago
Slightly harder to wall off southern convoy (Hapis)
7 Years Ago
Fixed NRE when terrain topo map isn't set
7 Years Ago
Merge from ai behaviour 12
7 Years Ago
AddLifeStory profiling
7 Years Ago
Rubble pile material fixes
7 Years Ago
Shipping container material fixes
7 Years Ago
Merge from save158
7 Years Ago
made the chainsaw use a scrolling texture instead of animating mesh when attacking
7 Years Ago
HitInfo PointStart fix.
7 Years Ago
compile fix
7 Years Ago
broken chainsaw
7 Years Ago
spas 12 balance incendiary shotgun shells fixed spas 12 worldmodel
7 Years Ago
fixed some clipping issues with spas12 worldmodel
7 Years Ago
fixed some bugs with spas12 3rd person animations
7 Years Ago
Fixed missing albedo map in brick_piles mat
7 Years Ago
added admire anims for chainsaw
7 Years Ago
spas12 fixes
7 Years Ago
spas12 implementation
7 Years Ago
Environment volume ambient multiplier tweak for less jarring transition
7 Years Ago
Reduced forest size in areas for performance reasons (Hapis) Fixed S11 Cave having no build block volumes (Hapis)
7 Years Ago
Potential fix for some painted sign textures disappearing on server restart
7 Years Ago
Merged from ai behaviour 11 branch
7 Years Ago
reflection.quality defaults to 1 (until reflection probe ex)
7 Years Ago
Xmas tree no longer craftable and default BP
7 Years Ago
Fixed 6th belt bar having inconsistent font size
7 Years Ago
Facepunch.Steamworks rollback to release branch
7 Years Ago
Temp rollback of some workshop changes that rely on latest Facepunch.Steamworks
7 Years Ago
minor Hapis fixes and tweaks (Bigger update next month)
7 Years Ago
tweaked chainsaw positioning when attacking
7 Years Ago
spas12 prefabs and sounds
7 Years Ago
Fixed build preprocessing stripping certain conditional models from foundations and roofs
7 Years Ago
Building block conditional model state is now networked (much faster, essentially zero overhead on the client) Conditional models can specify whether or not they're instantiated on client / server (optimized server memory usage) Network++
7 Years Ago
Mailbox repairable
7 Years Ago
Tweaked icon rendering Made schema output to two files (so we don't have to manually delete stuff from the json file) This week's skin approvals
7 Years Ago
Updated Steamworks
7 Years Ago
water purifier can no longer be placed on barbecue
7 Years Ago
All signs, banners, frames now repairable
7 Years Ago
script to help control various special fx / sounds on the chainsaw
7 Years Ago