34,470 Commits over 4,201 Days - 0.34cph!
    
    
    
        
            
            
            
                
                merged loot time direction flip
                
                
                
                
             
         
        
        
            
            
            
                
                manual depth of field mode
                
                
                
                
             
         
        
            
            
            
                
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                ▌▉▆██ ▋█▍▋▌█▅▆▋█▍ ▇▊▉ ▇▅▋▌▆▄ ▊▊ ▉▍▌▋ ▊▊▋▅▋█ ▋█▍▌▆ ▄▇▌█ ▄▅ ▍▍▊▇▌▄▉▄▋
                
                
                
                
             
         
        
            
            
            
                
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                fireballs from kamakazi helicopters should never penetrate walls
fireballs should no longer slow movement through walls
                
                
                
                
             
         
        
            
            
            
                
                Try to avoid changing screen resolution when running autobenchmark
                
                
                
                
             
         
        
        
            
            
            
                
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                Static research and repair table can only be used by one person at once (Fix)
                
                
                
                
             
         
        
            
            
            
                
                ExceptionReport: make IndexOutOfRangeException and ArgumentOutOfRangeException unique
                
                
                
                
             
         
        
            
            
            
                
                admin.banid also kicks player if on server and bans owner steamid if available
                
                
                
                
             
         
        
            
            
            
                
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                Fixed NRE in UnreadMessages.cs
                
                
                
                
             
         
        
            
            
            
                
                Restored to unseasonal menu screen
                
                
                
                
             
         
        
        
        
        
        
        
        
        
        
            
            
            
                
                Added teleportlos console command
                
                
                
                
             
         
        
            
            
            
                
                Finally fixed the duplicate team chat log
                
                
                
                
             
         
        
            
            
            
                
                Fixed missing dune meshes at water_well_a
water_well_a S2P
                
                
                
                
             
         
        
            
            
            
                
                Fixed sedan_a_wrecked broken prefab
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                merge from map_improvments
                
                
                
                
             
         
        
            
            
            
                
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                disabled majority of halloween content
                
                
                
                
             
         
        
        
            
            
            
                
                Added secondary network group subscription (this should currently not do anything)
                
                
                
                
             
         
        
            
            
            
                
                Fixed caragoship hull interior culling on low object quality
                
                
                
                
             
         
        
            
            
            
                
                Output console log file/folder before opening
                
                
                
                
             
         
        
            
            
            
                
                merge from tree_game (tree harvest minigame fixes)
                
                
                
                
             
         
        
            
            
            
                
                merge from /hold_to_drink
                
                
                
                
             
         
        
            
            
            
                
                Small water catchers can now be placed on construction but cannot be built over (similar behaviour as large furnace)
                
                
                
                
             
         
        
            
            
            
                
                 Fixed small refinery placement on ice, rocks and uneven surfaces
                
                
                
                
             
         
        
            
            
            
                
                 Large furnace can be placed on world layer (rocks) again
                
                
                
                
             
         
        
            
            
            
                
                Added "near" network visibility radius that is processed immediately (fixes entities popping in too close when moving very fast)
Network groups are unsubscribed from at twice the rate they are subscribed to (prevent buildup)
                
                
                
                
             
         
        
        
            
            
            
                
                Set short circuit flag on OR and XOR switches as well as electrical combiner
                
                
                
                
             
         
        
            
            
            
                
                Fixed not cleaning up after stopping a demo, causing exceptions when joining a game or playing another demo