branchrust_reboot/maincancel

30,493 Commits over 3,836 Days - 0.33cph!

7 Years Ago
Fixed vm torch not hitting centre of screen, tweaks to anims
7 Years Ago
Compile fix
7 Years Ago
Compile fix
7 Years Ago
Compile fix
7 Years Ago
Treat warnings as errors - let's see how this goes
7 Years Ago
Updated bundle split tool
7 Years Ago
Bundle splits (added a third texture bundle)
7 Years Ago
Fixed 275 compiler warnings
7 Years Ago
Added face culling option to core/generic
7 Years Ago
Fixed minor issue that caused incorrect star positions relative to the sun and moon
7 Years Ago
Changed remaining core shaders to roughness Core/generic now matches core/generic (SRM) Added occlusion (A) to SRM packed map, optional
7 Years Ago
More fixes
7 Years Ago
Updated mac build target
7 Years Ago
Fix for UnityShadowLibrary.cginc; touched internal-deferredshading shader
7 Years Ago
Merge from unity_2017.3
7 Years Ago
repairing now costs 20% of an items total instead of 50% repair bench no longer costs wood, 125 metal frags mountable cleanup passenger/saddle seat TESTS, relax
7 Years Ago
searchlight no longer accessable without TC access bandages and syringes now show their information panel spelling fixes
7 Years Ago
Added world reflection quality slider to graphics settings World reflection quality convar is now saved
7 Years Ago
Fixed shadows on some building block reflection meshes
7 Years Ago
Player constructions have their own environment type (no longer share building type) Improved reflections inside player constructions on quality setting 1
7 Years Ago
Improved animal flee behavior
7 Years Ago
Added player building proxy meshes for reflection pass Added reflection.quality convar (0, 1, 2 - defaults to 0, unsaved for now)
7 Years Ago
vm crossbow wobble fix
7 Years Ago
Merged from ai branch
7 Years Ago
Added reflection.terrain / world / construction / clutter / tree convars (runtime testing)
7 Years Ago
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7 Years Ago
tweaks to overgrowth materials - temporary until move to current foliage shader
7 Years Ago
merge from legacy foliage spec
7 Years Ago
New Forest splat textures (Maybe not definitive)
7 Years Ago
Launcher splash screen updated
7 Years Ago
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7 Years Ago
Added environment properties asset to adjust ambient / reflection multipliers and transition speed
7 Years Ago
Deleted old unused tree assets
7 Years Ago
Moving tree stump / log textures to safety
7 Years Ago
Time of Day update
7 Years Ago
Removed all remaining objects from the reflection layer (now unused) Reflection probe uses skybox shader (no directional scattering)
7 Years Ago
Merged from reflection-fix
7 Years Ago
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7 Years Ago
skin approval fixed third person flashlight offset
7 Years Ago
Mitigated water shore flickering when temporal-aa is enabled
7 Years Ago
Touched water background shader (caustics)
7 Years Ago
Hapis NRE fix
7 Years Ago
fixed frog boots clipping with pants
7 Years Ago
Disabled LOD upscaling on lots of clutter (less popping)
7 Years Ago
Cleared map cache Network++
7 Years Ago
Minor Hapis fixes
7 Years Ago
fire arrow costs less cloth
7 Years Ago
Reapply ambience streaming change without stray waterwell files
7 Years Ago
Subtract 25407 just in case
7 Years Ago
Ambient sound is no longer set to streaming (perf fix)