branchrust_reboot/maincancel

30,493 Commits over 3,836 Days - 0.33cph!

7 Years Ago
Disabled water caustics shadowing (unity bug.. wait for upgrade)
7 Years Ago
scientists accuracy reduced
7 Years Ago
added final game tutorial for workbenches and research tables added road tutorial added gametips and menutips to phrases frogboot buff my dudes fixed bug causing IDLE ANIMATION TO PLAY DURING SAR ADS WTF BBQ FFS
7 Years Ago
compile fix
7 Years Ago
netting costs 1 rope instead of 3
7 Years Ago
loot barrels drop 2 scrap fixed garage door taking splash damage double metal door default ak47 horizontal recoil kicks in faster aim sway no longer a factor when tap firing
7 Years Ago
changed default server browser image
7 Years Ago
some quarry materials reflectivity adjustments
7 Years Ago
Changed the way upkeep payments are processed so the decay time on the cupboard is more accurate and more intuitive
7 Years Ago
Fixed door protection properties protecting against decay damage
7 Years Ago
Eye adaptation balance (toned down a notch)
7 Years Ago
workbench experiments can reveal ammo types
7 Years Ago
Fixed underwater scattering not matching below and above surface
7 Years Ago
EAC rollback (again)
7 Years Ago
Scientist cover point tweaks (Hapis)
7 Years Ago
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7 Years Ago
Fixed concrete_tunnel_1 and 2 material metal/smooth values when texture is not used
7 Years Ago
Lightened diffuse textures on new trees / rebaked billboards
7 Years Ago
Eye adaptation balance
7 Years Ago
More LUTs progress
7 Years Ago
Arid Day LUT Polish (more neutral)
7 Years Ago
more Hapis clutter tweaks around cliffs, caves and sand dunes
7 Years Ago
Steamworks fix
7 Years Ago
Remove "Alpha" branding
7 Years Ago
Douglas Fir / Rebaked billboards
7 Years Ago
Douglas fir / tweaked colors / rebaked billboard
7 Years Ago
Bundles
7 Years Ago
Bundles
7 Years Ago
Bundles
7 Years Ago
Merge from save157
7 Years Ago
Added InventoryItem.PreventBreakingDown
7 Years Ago
Steamworks Update
7 Years Ago
global.cleanup doesn't exist anymore
7 Years Ago
Give out early access reward item
7 Years Ago
Optimized cover point reasoning. Scientists disabled by default again.
7 Years Ago
Debug server ip output
7 Years Ago
Tweak to Scientist Death Comm. Scientists enabled by default.
7 Years Ago
road/scrap tutorial completion phrases
7 Years Ago
task list now displays a specific name for each tutorial section
7 Years Ago
compile fix
7 Years Ago
added pickles with chance of botulism fixed tree minigame hints not showing, maybe
7 Years Ago
EAC SDK update
7 Years Ago
EAC rollback rollback
7 Years Ago
Fixed missing mesh references in a couple of skinnables (meaning they couldn't be downloaded)
7 Years Ago
vm anim updates
7 Years Ago
NRE check when preventing Scientists from hurting Scientists. Bradley no longer target Scientists.
7 Years Ago
Scientists don't hurt each other.
7 Years Ago
Scientist voice com only limit replies when not in a squad.
7 Years Ago
Improved awareness of allies stepping into an npc's line of fire. More optimization when trying to wake up dormant agents.
7 Years Ago
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