branchrust_reboot/maincancel

33,968 Commits over 4,171 Days - 0.34cph!

6 Years Ago
Fixed volumetric light beams not being reliably disabled by LightGroupAtTime
6 Years Ago
10% more player velocity on belts.
6 Years Ago
Engine room strobe perf optimization & wall bleed fixes. Building ambient dimmers in the engine room.
6 Years Ago
Merge from excavator_fixes
6 Years Ago
skin approval
6 Years Ago
old skin approval
6 Years Ago
Removed redundant private.0 files and respective metas
6 Years Ago
Cherry picked 37626
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Fixed hunters jacket skin mat
6 Years Ago
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6 Years Ago
Fixed reload problems at extremely low FPS
6 Years Ago
Disconnect on checksum mismatch
6 Years Ago
Cherry picked 37573 from hdrp: fixed water system get height NRE
6 Years Ago
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6 Years Ago
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6 Years Ago
Fixed binds not working with cinematic_play and cinematic_stop
6 Years Ago
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6 Years Ago
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6 Years Ago
Added warning message to loading screen when joining servers with 4k maps with less than 10GB of RAM
6 Years Ago
Forgotten file
6 Years Ago
More terrain shader optimizations; 5% faster
6 Years Ago
increased server browser timeout limit to 90 seconds
6 Years Ago
ProjectVersion.txt
6 Years Ago
trainyard OOB fix Scene2Prefab
6 Years Ago
merge from excavator_fixes
6 Years Ago
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6 Years Ago
Restore reverse mix op
6 Years Ago
Simplified, cleaned and optimized terrain shader; now ~10% faster and easier to read Nuked terrain atlas related sampling; now array only Toned down parallax a bit
6 Years Ago
Diesel now costs 300 low grade Tweaked some sell order costs
6 Years Ago
Fixed Diesel_Collectable prefab ID
6 Years Ago
Disabled mesh compression on all remaining models
6 Years Ago
Subtracted 37426
6 Years Ago
Changed player settings vertex compression mask to include everything
6 Years Ago
Disabled mesh compression and read/write on all excavator-related models
6 Years Ago
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6 Years Ago
Only skip NPCPlayer in TriggerParent, not HTNPlayer (cargo ship)
6 Years Ago
Renamed array water get height More optimizations for single water get height Added water height test/profile preprocessor path; disabled by default Updated RustNative x64 windows binary; recompiled w/ same compiler settings as build server
6 Years Ago
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6 Years Ago
Trainyard S2P
6 Years Ago
Excavator now harvests metal ore and not metal fragments
6 Years Ago
Fixed train wagon b missing mats
6 Years Ago
Fixed minecart missing mats
6 Years Ago
Fixed water volume popping out of terrain with the new blend map
6 Years Ago
CraggyIsland clean up
6 Years Ago
Phrases
6 Years Ago
merge from giant_excavator_monument/excavator_fixes
6 Years Ago
Updated skinnable reference to new roadsign vest Deleted old roadsign armour meshes