branchrust_reboot/maincancel

30,503 Commits over 3,836 Days - 0.33cph!

7 Years Ago
Manifest commands for holmzy
7 Years Ago
Facepunch.Unity update
7 Years Ago
Fixed rust/std shaders getting color applied twice since cs21864
7 Years Ago
Fixed an NRE when using dynamic cover point volumes. Ai tweaks.
7 Years Ago
Initializing AiManager via bootstrap.
7 Years Ago
Added packed version of blend4way shader (base layer only for now) Fixed custom editor on blendlayer packed
7 Years Ago
Merged blend layer shader code with the rest of rust/std + base layer packing support Added packed version of blend layer shader Nuked custom blend layer shader inspector
7 Years Ago
Merged packed and unpacked shader code for minimal redundancy
7 Years Ago
Re-packed construction atlas
7 Years Ago
Fixed packed shader simple quality addpass keywords Now cleaning material keywords to absolutely necessary after packing
7 Years Ago
Added configurable packed texture save options
7 Years Ago
Fixed index out of range exception vulnerability when nav_grid is true.
7 Years Ago
Fixed adding empty packed map refs
7 Years Ago
Make compiler happy
7 Years Ago
Removed magenta debug print of active and dormant agents.
7 Years Ago
Ai tweaks
7 Years Ago
Fixed a couple of packing bugs
7 Years Ago
Added nav_grid convar + ai tweaks.
7 Years Ago
Ai tweaks, better dynamic cover.
7 Years Ago
Merged from GameTips
7 Years Ago
unsued variable fixes
7 Years Ago
Finished packer improvements + cleaned up
7 Years Ago
Some ai tweaks
7 Years Ago
Added sysuid console command (prints unique device identifier)
7 Years Ago
Tighten the dynamic volume a bit, so that it's faster to generate on spawn.
7 Years Ago
More robust dynamic cover point volumes.
7 Years Ago
Updated manifest
7 Years Ago
Merged from ai_2 branch
7 Years Ago
Fixed construction atlas material
7 Years Ago
Added partial packed map reuse Changed packed texture internal folder structure Added a couple more tools for data gathering
7 Years Ago
Unpacked test material
7 Years Ago
compile fix
7 Years Ago
compile fix for tips CC: Garry visual storage container baseline (visible items on shelves in radtowns) fixes for colliders and missing LODGroups on some world models
7 Years Ago
Enabled culling on glcore
7 Years Ago
Fixed compute shader error on glcore
7 Years Ago
Fixed bed description Fixed bandana description Fixed minnows description Fixed small stocking description Fixed Research Paper description
7 Years Ago
Update phrases from static Translate.Phrase's
7 Years Ago
Added Translate.TokenisedPhrase Throw warning when generating phrases if two keys with different values Added game tip explaining how to open inventory if opened less than x times Added showgametip, hidegametip (for modders)
7 Years Ago
Map no longer using SceneToPrefab
7 Years Ago
backpack (grounded) / fbx/ prefab/ lods/materials/ textures
7 Years Ago
Loading screen no longer using SceneToPrefab
7 Years Ago
Beautified skinnable loading API
7 Years Ago
Campfires displace grass
7 Years Ago
EAC update (fix for "EAC Disconnected")
7 Years Ago
Menus screen tweaks
7 Years Ago
Subtracted packed batches to repack later with improvements
7 Years Ago
More profiling
7 Years Ago
Updated Facepunch.Unity
7 Years Ago
Jenkinsfile with MakeNetworkShare
7 Years Ago
More profiling