branchrust_reboot/maincancel

35,325 Commits over 4,324 Days - 0.34cph!

11 Years Ago
Fixed player teleport bug/exploit
11 Years Ago
If booting in mono, switch to stereo mode (hopefully fixes crashes of people with headphones plugged in (unity!))
11 Years Ago
Fixed StandardBlendLayer shader getting getting bad metallic/gloss values on detail layer
11 Years Ago
Fixed player skeleton gizmos
11 Years Ago
Fixed issues with Env Refl Horizon Fade Added Env Refl Occlusion and Horizon Fade to StandardBlendLayer shaders
11 Years Ago
Balaclava model, mats, blah blah blah
11 Years Ago
Testing a rubberbanding theory
11 Years Ago
Adding a prop/barricade atlas texture and material, moved compound walls to that atlas.
11 Years Ago
Moved all our barricades to the prop atlas texture
11 Years Ago
Tweaks to the retaining walls terrain blend material
11 Years Ago
Patched ShadeVertexLights to support up to 8 lights (unity max)
11 Years Ago
Adding normal map for the previous atlas
11 Years Ago
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11 Years Ago
Reduced rain probability some more Network++
11 Years Ago
Added batching to all compound walls and barricades from the second texture atlas
11 Years Ago
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11 Years Ago
Fixed protocol mismatch messages being reversed
11 Years Ago
Sleeping bag no longer teleports the player, then respawns but instead uses a respawn overload
11 Years Ago
Added lighting normalization factor to VertexLitBlendedCustom; helps with opacity when overlit
11 Years Ago
hit notification sound
11 Years Ago
added some new muzzleflash sprites that look more random than the previous. added a relaxed gesture for the 3rd person rocket launcher idle
11 Years Ago
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11 Years Ago
updated hitbox damage scales
11 Years Ago
Weapon deploy, swing, and reload sound polish. Loot barrel sound polish.
11 Years Ago
bunch of lootspawn table changes bone and wood armor no longer default
11 Years Ago
Rocket launcher volume fixes
11 Years Ago
Hit marker sound tweak
11 Years Ago
Make bullet impacts audible from farther away
11 Years Ago
Increase the distance gunshots are audible from
11 Years Ago
tweaked rarity of jacket
11 Years Ago
Updated RustNative (with linux sqlite fix)
11 Years Ago
Optimized ragdoll bone copy
11 Years Ago
Added asset warmup to bootstrap (needs testing, disabled by default)
11 Years Ago
Fuck
11 Years Ago
Enabled read/write on concrete wall meshes
11 Years Ago
hit notify tweaks
11 Years Ago
Asset warmup is now enabled by default
11 Years Ago
Moved asset warmup to the first time a server is joined
11 Years Ago
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11 Years Ago
headshot sound overrides hit notification adjusted hit notification sound
11 Years Ago
Balaclava/Boonie
11 Years Ago
Phrases
11 Years Ago
whoops, missed files
11 Years Ago
Fixed possible NRE in Model.SyncBones
11 Years Ago
Pickaxe sound timing tweaks
11 Years Ago
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11 Years Ago
2h cleaver sound tweaks
10 Years Ago
Smoothened headlook IK
10 Years Ago
fixed research table showing 0% with condition based items
10 Years Ago
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