branchrust_reboot/maincancel

35,343 Commits over 4,324 Days - 0.34cph!

11 Years Ago
Added asset warmup to bootstrap (needs testing, disabled by default)
11 Years Ago
Fuck
11 Years Ago
Enabled read/write on concrete wall meshes
11 Years Ago
hit notify tweaks
11 Years Ago
Asset warmup is now enabled by default
11 Years Ago
Moved asset warmup to the first time a server is joined
11 Years Ago
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11 Years Ago
headshot sound overrides hit notification adjusted hit notification sound
11 Years Ago
Balaclava/Boonie
11 Years Ago
Phrases
11 Years Ago
whoops, missed files
11 Years Ago
Fixed possible NRE in Model.SyncBones
11 Years Ago
Pickaxe sound timing tweaks
11 Years Ago
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11 Years Ago
2h cleaver sound tweaks
11 Years Ago
Smoothened headlook IK
11 Years Ago
fixed research table showing 0% with condition based items
11 Years Ago
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11 Years Ago
Sleeping bags can no longer be placed in nobuild zones Sleeping bags cannot be stacked as much anymore Sleeping bag collision is less annoying
11 Years Ago
slightly increased despawn times for bodies and dropped items dropped items have longer despawn times based on rarity
11 Years Ago
Sky and moon brightness tweaks
11 Years Ago
Changed vertexlit blended lighting normalization hack to scale down, not up
11 Years Ago
fixed a bug with the player inventory animation not looping
11 Years Ago
added convar for hit notification to be client or serverside
11 Years Ago
compile error fix
11 Years Ago
fixed rockets not having creator entity set added protection properties to new hats don't do multiple hitnotifies per frame
11 Years Ago
loottable adjustments fixed more hit notification stuff protocol++
11 Years Ago
Can actaully turn off hit notifications ( why would you ever )
11 Years Ago
fixed 'dupe' people cried about, even though turning two c4 BP's into one real c4 is like turning two gold bars into one silver bar
11 Years Ago
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11 Years Ago
Tweaks
11 Years Ago
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11 Years Ago
Corn plant models, textures, prefabs
11 Years Ago
Added BasePlayer.MovePosition (for mods)
11 Years Ago
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11 Years Ago
Loot barrels visual upgrade + gibs
11 Years Ago
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11 Years Ago
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11 Years Ago
Added back SSAO Pro with a few modifications; cmdbuf mode for ordering + couple more params + bug fix Replaced SESSAO with SSAOPro for performance until we find something better
11 Years Ago
Added PVT cache compression for DX11 targets for reduced VRAM footprint and bandwidth savings Added Test/Compression/BlockCompression scene for real-time texture compression testing
11 Years Ago
Added "teleport playerA playerB" and "teleportome player" console commands ("teleport player" also still works)
11 Years Ago
Renamed teleporttome to teleport2me cuz that's how 1337 I am
11 Years Ago
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11 Years Ago
fixed some instances where the player's hand would unnaturally stick to the weapon when it shouldn't be. fixed error spamming about "Animator not initialized" when animals are killed. added idle relax gesture for pistol