200,281 Commits over 4,140 Days - 2.02cph!

7 Years Ago
more
7 Years Ago
People will now fill storage baskets with berries from their handbaskets when possible
7 Years Ago
Better settlement level 2 conditions
7 Years Ago
More NPC sensory system work. Better control over tick rates for the systems involved ++.
7 Years Ago
Added Texture set plastic pipes Added textured WIP cloning vat model Laboratory in military tunnels set dressed
7 Years Ago
Merged from main
7 Years Ago
linux builds don't use sys freeimage
7 Years Ago
fixed a bug in AttackUtils with damage calculation min/max not taking armour into account correctly. wip multi-target attack targetting stuff.
7 Years Ago
Food gathering AI fixes
7 Years Ago
Unit group join/leave cleanup, NRE fix
7 Years Ago
IOE fix
7 Years Ago
NRE fix
7 Years Ago
Conditions.CanDepositToStockpile NRE fix
7 Years Ago
more
7 Years Ago
clamp min/max dmg calculations when reducing with armour
7 Years Ago
more WIP UI update AmplifyShader
7 Years Ago
merged from main
7 Years Ago
merged to main
7 Years Ago
Various debug cleanup, added new toggles for settlement and possessions debug logging. Added cheat toggles to the debug UI Refactored desires down to a single type Replaced shelter desire with new "home need" Version++
7 Years Ago
unbreak packed FIELD_GMODTABLE
7 Years Ago
GetHomeBuilding can be used outside of DM
7 Years Ago
Merge in new AI Sensory System and changes.
7 Years Ago
scene?
7 Years Ago
Added AI for humans to claim a building as their home if they don't already have one
7 Years Ago
Enabled probex, culling and coverage queries on Vulkan Updated AsyncGPUReadback to work on 2018.2+ Disabled mesh compression on some hairstyles fbx to prevent crashes in 2018.2 beta (bug submitted)
7 Years Ago
Noise levels for weapons used by AI sensory system. Junkpile Scientists are less hostile.
7 Years Ago
Exposed missing "hide from UI on failure" in DSE conditions array drawers Home building claim fixes
7 Years Ago
Disabled cooking on stick due to bugs
7 Years Ago
Fixed needs persisting for units (and any other entities) after they have left the group Fixed selected unit UI widgets not changing
7 Years Ago
It's no longer possible for people to claim buildings as their homes which are not inhabitable Settlement info widget basics Crafting UI will only show for stations that have unlocked craftable items
7 Years Ago
UI
7 Years Ago
Icon hookup
7 Years Ago
Save
7 Years Ago
Before working on network improvements, revamped the network stats, getting rid of all the tricky calls to RakNet internals and encapsulating them in a NetworkStats class. Just check .Stats on NetworkClient or NetworkServer
7 Years Ago
NetworkInfo doesn't need so much server content now that server has no GUI. Left some in for listen servers
7 Years Ago
Stats stats stats
7 Years Ago
Editor-only stats UI for the server. Got network output stats working.
7 Years Ago
Merge my network stats stuff into Main
7 Years Ago
Fix bootstrap bug on listen server
7 Years Ago
Disable warnings
7 Years Ago
No server UI on listen server please
7 Years Ago
Stats
7 Years Ago
OK, stats UIs are done.
7 Years Ago
Merge from Main
7 Years Ago
airfield armory polish MT lab polish
7 Years Ago
more MT lab polish
7 Years Ago
fixed GMOD_LuaPrint with lua gc64 builds
7 Years Ago
Cloning vat bay final models/prefabs
7 Years Ago
More accurate range check for AI sensations. AI Memory improvements. NPC patrolling at MT enabled again.
7 Years Ago
p2p works on linux ds fix deadlock in collision properties