240,563 Commits over 3,867 Days - 2.59cph!

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ZoneSeasons now uses TOD_Time events to trigger season changes
9 Years Ago
clothing uses the Cloth-Flesh physics material & impact effects
9 Years Ago
GameManager destroys existing scene EditorOnly stuff when loading from a game scene
9 Years Ago
Fixed another issue with LoadGameFromSubscene...
9 Years Ago
Disable Unity splash screen
9 Years Ago
Restoring unit_so_test terrain asset file that got corruped somehow
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Windows Build 481
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Linux Build 523
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LinuxDS Build 553
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OSX Build 629
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Scene stuff
9 Years Ago
* Fixed Combine Helicopter, Floor Turret, Dropship & Gunship bleeding in multiplayer * Increased env_projectedtexture max distance to 32768 in MP * Fixed Stalkers leaving their beams after they are removed and not bleeding
9 Years Ago
Added property set copy/paste between SpeedTree materials
9 Years Ago
Merge from main
9 Years Ago
Pre-merge
9 Years Ago
CreateCollider NRE fix