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5,881 Commits over 3,895 Days - 0.06cph!

2 Years Ago
fixed animation type on type2 rope ladders
2 Years Ago
fixed wood paneling material in terminal after a merge broke it
2 Years Ago
color tweaks/brightness tweaks
2 Years Ago
ferry terminal S2P
2 Years Ago
updated terrain heightmap and made road topo and blendmap a bit farther
2 Years Ago
updated materials for decals
2 Years Ago
tweaked vertex colors - terminal building
2 Years Ago
brick skin steel beam redo, remapping all building blocks involved for higher texel ratio
2 Years Ago
ferry terminal S2P
2 Years Ago
fixing blocker in trailer
2 Years Ago
reworked wood part of brick skin to look higher quality
2 Years Ago
polish around roof.top.line models alignments so everything lines up
2 Years Ago
lowered inner wood beam on conditional wall corners perfected foundation corner meshes to be seamless/no zfight
2 Years Ago
ferry terminal S2P
2 Years Ago
disabled vending machines in terminal building
2 Years Ago
ferry terminal S2P
2 Years Ago
updated cover on the drawbridge to cut LOS to terminal building entrance
2 Years Ago
resize on light fixtures textures
2 Years Ago
asset zoo state backup
2 Years Ago
going through lists of checks for brick skin release
2 Years Ago
disabling crunch compression on building parts texture atlases
2 Years Ago
disabling crunch compression on building parts texture atlases
2 Years Ago
merge from main
2 Years Ago
caves S2P
2 Years Ago
caves modules re-lighting (and fixing some OP lights along the way)
2 Years Ago
tweaks to lighting prefab (floating prefabs)
2 Years Ago
added some off lights to balance lit one on buildings
2 Years Ago
new textures for industrial light fixtures updated meshes, added an extra LOD in the lod chain updated related lighting prefabs tweaked emissive in materials to relfect changes
2 Years Ago
ferry terminal S2P
2 Years Ago
decals detail pass some terrain gaps fixes
2 Years Ago
ferry terminal S2P
2 Years Ago
Integrated the spotlight in front of the building into the pavement Lighting prefab updated
2 Years Ago
Adding the new cobalt posters
2 Years Ago
nuked barge
2 Years Ago
terrain tweaks
2 Years Ago
ferry terminal S2P
2 Years Ago
HLOD update Basic dressing for office floor of terminal building (inaccessible)
2 Years Ago
ferry terminal S2P
2 Years Ago
road connection improvements and blendmap tweaks for bus stop
2 Years Ago
ferry drawbridge - plugged some mesh holes
2 Years Ago
dressing
2 Years Ago
removed the incline ladder from ferry drawbridge
2 Years Ago
dressing
2 Years Ago
rope hook model and prefab
2 Years Ago
merge from static props
2 Years Ago
ferry terminal S2P
2 Years Ago
placed some rope ladders
2 Years Ago
tweaked rope ladder type 1 to blend from a capsule trigger into a box up top so we don't catch players into it when walking overhangs
2 Years Ago
fixed warehouse doors culling too soon
2 Years Ago
static rope ladders set - models and prefabs