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5,400 Commits over 3,592 Days - 0.06cph!

3 Months Ago
Converted some decor prefabs to MeshLOD
3 Months Ago
Converted stalagmites, snow mounds, icicles, ice sheet, cave roots ivy, reeds, water lilies prefabs to MeshLOD
3 Months Ago
Converted small rock formation prefabs to MeshLOD
3 Months Ago
Converted v2 rocks to MeshLOD
3 Months Ago
Converted Rock clutter to MeshLOD
3 Months Ago
Converted cave segments to MeshLOD
3 Months Ago
converting prefabs in /static folder for MeshLOD when possible
3 Months Ago
Structures folder, converting to MeshLOD, Removing some Material Setup components
3 Months Ago
Props folder, second pass converting to MeshLOD
3 Months Ago
Props folder, fist pass converting to MeshLOD Removing MaterialSetup components for snow
3 Months Ago
merge from meshlod converter
3 Months Ago
3 Months Ago
merge from meshlod converter
3 Months Ago
radtown level backup
3 Months Ago
pushcarts default tint = red
3 Months Ago
material tweaks added corrugated sheets to the masterhouse awning for roof
3 Months Ago
some extra breeze block piles for set dressing
3 Months Ago
merge from meshlod converter
3 Months Ago
radtown S2P
3 Months Ago
quick rubble dressing pass around damaged brick walls to test out new models
3 Months Ago
rubble pile scrap models, textures, prefabs
3 Months Ago
merge from meshlod_converter
3 Months Ago
removing unused prefabs
3 Months Ago
oilrigs S2P
3 Months Ago
tweaked volume placement
3 Months Ago
small rig vent prefab was missing environment volumes
3 Months Ago
Re-exporting large oilrig vent mesh with correct normals Redid the small rig vent collider to be like the large one since the large one does work
3 Months Ago
forgot to re-add a deferred mesh decal component
3 Months Ago
reverted shed overrides on the head shed prefab to let the nested roof prefab display the .asset baked model, insert the .asset in each LOD mesh filter.
3 Months Ago
fixed door awning position in storage warehouse building
3 Months Ago
some brick pile texture tweaks
3 Months Ago
master house decal pass
4 Months Ago
radtown S2P
4 Months Ago
master house LODs, Collider pass, Prefab setup and baked LOD
4 Months Ago
master house interior progress
4 Months Ago
master house interior progress
4 Months Ago
master house wip
4 Months Ago
reduced small rubbish skip AO map size, set lid colliders to convex
4 Months Ago
latest work in progress on master house
4 Months Ago
master house backup
4 Months Ago
added decal layer ID 1,2,3 to terrain material
4 Months Ago
merge from terrain-decal-fix
4 Months Ago
materials prep on masterhouse
4 Months Ago
level update, s2p
4 Months Ago
workers_house building - final models, colliders, prefabs
4 Months Ago
workers house latest wip
4 Months Ago
merge from main
4 Months Ago
worker house wip files
4 Months Ago
backup latest wip
4 Months Ago
backup - materials wip for worker house and mapping wip