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5,818 Commits over 4,018 Days - 0.06cph!

4 Months Ago
basic lootspawns for ghost ships, currently setup after the water junkpile way
4 Months Ago
Adding some seaweed to anchor, hanging tires prefabs
4 Months Ago
ship anchor prefab, tex res, some mat tweak to AO intensity Added the new anchors to the ship prefabs
4 Months Ago
Fixed missing glass collider on watch_tower_b, fixed collider surface type for glass
4 Months Ago
airfield and LS S2P
4 Months Ago
ghost ship B,C and D set dressing. More differences inside and on deck so each ship feels different
4 Months Ago
ghost ship C and D variants set dressing progress
4 Months Ago
merge from main
4 Months Ago
ghost ship B vraiant set dressing progress
4 Months Ago
ghost ship variants, variants lod bakes. Currently only ship colours and name change, working on set dressing variation next
4 Months Ago
disabling renderer batch scripts and enabling IsDynamic on LOD scripts for set dressing of ghost ship
4 Months Ago
mirrored version of rope drum model and collider to avoid negative scale baked LOD4 for bumper tire bag
4 Months Ago
baked LODs of trawler ghost ship, updated prefabs
4 Months Ago
ghost ship LODs, Colliders, Prefabs
5 Months Ago
ghost ship model split, some reorganizing
5 Months Ago
ghost ship model separation into final break down, opaque/transparent and decals sorting Prefab hierarchy and groups cleanup - groups are organized to allow stock dressing separation for other ship styles set dressing
5 Months Ago
fish crate model, textures, prefabs more set dressing on ship
5 Months Ago
ghost ship set dressing push material tweaks, decal layer tweaks
5 Months Ago
Fish pile generic tileable textures Fish piles prop meshes, colliders and prefabs Some new blood and gore decals for set dressing
5 Months Ago
ghost ship interior progress set dressing pass
5 Months Ago
ghost ship interior progress
5 Months Ago
ghost ship interior progress
5 Months Ago
ghost ship interior progress
5 Months Ago
merge from naval update
5 Months Ago
merge from main
5 Months Ago
backup trawler prefab
5 Months Ago
ghost ship trawler exterior textures resize on many onboard props ship name decal prep
5 Months Ago
updaed ship, improved the hull material with macro variation mask and more colour
5 Months Ago
trawler ship hull material vcol blends progress, more uving
5 Months Ago
trawler ship hull material vcol blends progress, more uving
6 Months Ago
trawler ship hull material vcol blends progress, more uving fixed oilrig mask seams
6 Months Ago
trawler ship texturing progress
6 Months Ago
trawler ship materials and models progress
6 Months Ago
merge from mo' env volume changes
6 Months Ago
extended some train tunnel segments env volumes to prevent cut lines with lighting
6 Months Ago
fixed the outdoor env volume on bunker entrances train tunnels causing brighter lighting indoor
6 Months Ago
fixed an incorrect scale on liquid gas tank collider mesh causing larger volume than it should be improved precision of dockwall corner out collider
6 Months Ago
material tweaks, added more chain detail, chain greybox for suspended items until final mesh/placement
6 Months Ago
trawler latest props progress
6 Months Ago
bumper tire bags progress tires_pile tileable textures
6 Months Ago
naval update > floating cities
6 Months Ago
merge from main
6 Months Ago
ship_spotlight textured
6 Months Ago
ship_searchlight textured
6 Months Ago
merge from j25_monument_fixes
6 Months Ago
S2P all
6 Months Ago
cave_entrance_a disabled no sunlight on a volume - too close to surface
6 Months Ago
increased culling distance on static doors
6 Months Ago
inreased culling distance of supermarket shelves
6 Months Ago
fixed gaps in small oilrig structure top model and collider