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5,881 Commits over 3,895 Days - 0.06cph!

4 Months Ago
enabled read write on ruins kit for batching
4 Months Ago
updated topology masks for jungle ruins, s2p ruins
4 Months Ago
refreshing terrain blend textures of jungle ruins - they are correct but somehow were not applied in procmap
4 Months Ago
strangler fig color and transmission tweaks in situ
4 Months Ago
environment AO maps import options changes, material adjustments
4 Months Ago
spawn population prefabs
4 Months Ago
monstera deliciosa bushes - models, textures, mats and prefabs
4 Months Ago
merge from jungle ruins
4 Months Ago
fixed the splat mask to sand instead of snow on jungle swamp
4 Months Ago
jungle swamp unique environment
5 Months Ago
sound trigger volumes
5 Months Ago
heliconia billboards, prefabs, spawn prefabs
5 Months Ago
heliconia rostrata files - models, textures, mats
5 Months Ago
merge from jungle ruins
5 Months Ago
env volumes tweak, darker S2P
5 Months Ago
Ziggurat_a monument prep Terrain splats repaint to allow fade out Created env volumes for interior Basic lighting indoor Cleared volumes and lights from greybox stage
5 Months Ago
jungle ruins S2P
5 Months Ago
jungle ruins overgrowth pass with strangler figs
5 Months Ago
fixed double pillow effect on ruins wood beams by lowering normal intensity
5 Months Ago
mauritia flexuosa - rest of the models and prefabs
5 Months Ago
mauritia flexuosa M variant with LODs and billboard, materials initial commit
5 Months Ago
LS scene changes (can be replaced as mostly deletes)
5 Months Ago
merge from jungle foliage
5 Months Ago
material tweaks to decal/moss
5 Months Ago
launch site trees set dressing++
5 Months Ago
some materials decal layers changes
5 Months Ago
merge from jungle foliage
5 Months Ago
strangler fig wall decal textures/mat and decal prefab
5 Months Ago
some materials decal layers changes
5 Months Ago
launch site trees set dressing++
5 Months Ago
merge from jungle foliage
5 Months Ago
freestanding tree and 360 large canopy strangler fig files/prefabs
5 Months Ago
launch site trees set dressing++
5 Months Ago
merge from jungle foliage
5 Months Ago
extra strangler fig tree types to accomodate corners of buildings
5 Months Ago
launch site factory trees set dressing
5 Months Ago
launch site factory trees set dressing
5 Months Ago
art check on frontier and adobe gate/walls prefabs - updated gibs, and renderer lods scripts, layers
5 Months Ago
final prefabs
5 Months Ago
cleanup folder
5 Months Ago
removed unused mat impostor assets billboards setup
5 Months Ago
texture tweaks
5 Months Ago
collisions for strangler figs and sound triggers in foliage
5 Months Ago
strangler fig models - LOD and billboards, materials and textures
6 Months Ago
Fixed missing backfaces on battering ram build stage
6 Months Ago
removed temporary prefab now that we have final prefabs
6 Months Ago
adobe gate/wall item definitions
6 Months Ago
final prefabs for Adobe gate and wall
6 Months Ago
fixed floaty window collision on shipping container skin
6 Months Ago
fixed incorrect capsule collider on half and low wall corners for gingerbread building skin