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5,546 Commits over 3,745 Days - 0.06cph!

7 Months Ago
mailboxes textures metas at 1024
7 Months Ago
radtown redux S2P
7 Months Ago
Added a bunch of landscape and portrait photos and paintings for residential deco
7 Months Ago
some set dressing improvements, removed some doors, rotated some doors to improve flow in level various prefab/materials tweaks
7 Months Ago
radtown redux S2P
7 Months Ago
set dressing progress backup
7 Months Ago
various material tweaks
7 Months Ago
static (unusable) version of the car lift various material tweaks
7 Months Ago
set dressing progress backup
7 Months Ago
manifest update (so residential door displays correctly
7 Months Ago
radtown redux S2P
7 Months Ago
environment volumes pass #1
7 Months Ago
polished set dressing in the shed area
7 Months Ago
fixed some incorrect vertex normals on rubble props fixed some intersecting polys on storage building large roof
7 Months Ago
radtown redux S2P
7 Months Ago
Lootspawns review
7 Months Ago
fixing some flow issues in small house
7 Months Ago
and world layer
7 Months Ago
adding renderer batch to rain gutters set
7 Months Ago
radtown redux S2P
7 Months Ago
set dressing progress backup
7 Months Ago
reduced draw distance on mesh rubble decals
7 Months Ago
set dressing progress backup, fixed terrain tolerances around toxic puddles
7 Months Ago
radtown redux S2P
7 Months Ago
set dressing progress backup
7 Months Ago
restored upper floor and lower floors set dressing in radhouse
7 Months Ago
re-organising scene into appropriate groups re-organising radhouse large prefab
7 Months Ago
Added a toxic pool water surface toxic pool material
7 Months Ago
Underwater divesites ABC base setup Unity scene setup with S2P groups
7 Months Ago
Updated all radiator positions throughout level
7 Months Ago
tweaked radiator props draw distances, added a white material variant
7 Months Ago
set dressing progress backup
7 Months Ago
set dressing progress backup
7 Months Ago
set dressing progress backup
8 Months Ago
set dressing progress backup
8 Months Ago
merge from 10052 (pink wires fix)
8 Months Ago
updated sbl material to take advantage of new tinting
8 Months Ago
added a tint alpha channel to corrugated_e_white texture
8 Months Ago
merge from /main/deferred-decal-extra
8 Months Ago
merge from /main/blend4way-tintmask
8 Months Ago
radtown redux set dressing progress backup
8 Months Ago
storage_building_large LODs, Colliders pass, prefab setup
8 Months Ago
turned default gutter material green for now (test)
8 Months Ago
re-saved fridge textures to 2k
8 Months Ago
some terrain sculpting to accentuate grassy areas
8 Months Ago
fixed culling side wrong on light fixture transparent materials
8 Months Ago
fixing some materials switches that were the result of meshlod changes
8 Months Ago
merge from black bin fix
8 Months Ago
backup
8 Months Ago
Re-exporting shipping container wall corner pieces with vertex alpha channel filled