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5,956 Commits over 4,138 Days - 0.06cph!

2 Years Ago
Set dressing harbor2 progress materials decal layer #
2 Years Ago
Set dressing harbor2 progress materials decal layer #
2 Years Ago
Set dressing harbor2 progress
2 Years Ago
shifted a bunch of materials' decal layer to #3
2 Years Ago
mossy ground decal
2 Years Ago
Set dressing harbor2 progress mossy tire stacks material variant
2 Years Ago
Set dressing harbor2 progress
2 Years Ago
mossy containers mossy rubble piles mossy plywood walls
2 Years Ago
some fixes to Harbor1 island placement harbor2 backup
2 Years Ago
Set dressing harbor2 progress added a rusted up broken variant of the scientist turret for set dressing
2 Years Ago
excavator yaw prefab, disabled renderer batching on props onboard
2 Years Ago
Set dressing harbor2 progress
2 Years Ago
Set dressing harbor2 progress
2 Years Ago
cherrypicking 91786
2 Years Ago
cherrypicking 91780
2 Years Ago
cherrypicking 91734
2 Years Ago
cherrypicking 91731
2 Years Ago
tweaked grounds mesh
2 Years Ago
Set dressing harbor2 progress
2 Years Ago
merge from main
2 Years Ago
some set dressing for helipad roof
2 Years Ago
fixed forklift material on cargoship style 2
2 Years Ago
mats decal layer tweaks continued
2 Years Ago
some more decals to support overgrowth assets bicycle rack standalone prop mesh some set dressing
2 Years Ago
NMS S2P
2 Years Ago
Added missing S2P label to NMS scene
2 Years Ago
S2P oilrigs
2 Years Ago
fixed floating water junkpiles barrels
2 Years Ago
resized textures added flat top platform model set dressing
2 Years Ago
some extra zipline platform set pieces some set dressing on a couple rooftop, as a sort of vertical slice
2 Years Ago
compound scene changes (platforms placement)
2 Years Ago
zipline platforms wip
2 Years Ago
S2P all
2 Years Ago
set sewer branch to skip HLOD by default
2 Years Ago
protocol ++
2 Years Ago
level backup
2 Years Ago
reduced opacity of glue material placed glue meshes around buildings
2 Years Ago
cobblestone roads baked LODs, town square baked LOD and uv fix updated prefabs
2 Years Ago
level update
2 Years Ago
detail texture tweaks replaced cobblestone road textures with something higher quality and better feature scale material tweaks
2 Years Ago
shifted decal layers around for some materials to avoid projecting out of context random color detail map and mask for rope bridges (for a splash of color)
2 Years Ago
updated compound scene
2 Years Ago
rope bridges set LODs, colliders, prefabs
2 Years Ago
added wind to rope bridges
2 Years Ago
compound level flow update (rooftop rope bridges)
2 Years Ago
netting_b texture set rope bridges set WIP models
2 Years Ago
decal layer 1 for graveyard fence
2 Years Ago
orange van pink mat fix
2 Years Ago
tweaked rope ladder wind adherence (lower)
2 Years Ago
merge from main