userVincentcancel

5,922 Commits over 4,138 Days - 0.06cph!

2 Years Ago
added decal prefabs to relevant building blocks
2 Years Ago
concrete decals polish pass, resized, added some cracks decal
2 Years Ago
bunch of new decals
2 Years Ago
removed previous textures
2 Years Ago
updated brutalist skin textures
2 Years Ago
UV mapping fixes post texture update Redo of some gibs post texture update
3 Years Ago
backup 4 hop
3 Years Ago
Ziplines flow in level S2P
3 Years Ago
Placeable Zipline platforms whitebox prefabs
3 Years Ago
colbalt brutalist statue greybox level backup
3 Years Ago
church building greybox level update
3 Years Ago
cityhall building greybox basic rooftop dressing to figure out layout around helipad
3 Years Ago
Merge from main
3 Years Ago
Merge from main
3 Years Ago
Merge from main
3 Years Ago
merge from main
3 Years Ago
Manifest
3 Years Ago
Re-organizing windmill folder for clarity
3 Years Ago
Bandit Town S2P (uses windmill_static)
3 Years Ago
Fixed missing materials on windmill - This was because the windmill shared materials with quarry deployable that were removed
3 Years Ago
brutalist skin creation gibs replacement list
3 Years Ago
brutalist building skin destruction gibs models /relink in prefabs
3 Years Ago
gingerbread skin creation gibs replacement list
3 Years Ago
3 Years Ago
3 Years Ago
3 Years Ago
LOD distance tweak on briefcase
3 Years Ago
Building grade skin components added to blocks prefabs for gingerbread skin
3 Years Ago
Conditional prefabs linkage
3 Years Ago
current state of the scene
3 Years Ago
Gingerbread skin building blocks prefabs setup Zeroed some models offets left
3 Years Ago
some missing file
3 Years Ago
server cull tag to stairs landing art in respective prefabs
3 Years Ago
gingerbread wall frame and floor frames models
3 Years Ago
gingerbread building skin models/LODs Gibs and colliders
3 Years Ago
large and small planters deploy volume tweak
3 Years Ago
oilrigs S2P
3 Years Ago
Changed the fire exhaust on oilrig_small to v2.1 to be identical to large oil Tweaked smoke stack emitters positions slightly
3 Years Ago
filled codelock backfaces
3 Years Ago
Fixed cargoship light fixtures materials
3 Years Ago
ferry terminal S2P
3 Years Ago
tweaked the splat mask on ferry terminal to blend correctly
3 Years Ago
harbors s2p
3 Years Ago
misc tweaks and fixes to the harbor_2 loot spawns
3 Years Ago
loose mats that were not committed
3 Years Ago
loose mats that were not committed
3 Years Ago
merge from art generic props
3 Years Ago
merge from main
3 Years Ago
Merge from quarry_desployable_refresh
3 Years Ago
Mining quarries monuments S2P