userVincentcancel

6,116 Commits over 3,895 Days - 0.07cph!

2 Years Ago
Changed the adobe skin interior wall to be visually closer to outside wall while remaining unique
2 Years Ago
Added hurt volume under the NMS hatch
2 Years Ago
NMS inaccurate hatch colliders fix
2 Years Ago
fixed elevator cabin button travel
2 Years Ago
Added wood braces to the adobe skin interior walls
2 Years Ago
updated office elevator cabin call call buttons
2 Years Ago
resized building skin atlases to 2048 max. enabled crunch compression
2 Years Ago
higher quality conditional wall corner meshes
2 Years Ago
fixed some triangle roofs offsets triangle foundation prefab invalid string fix
2 Years Ago
brutalist skin roof conditionals models and setup
2 Years Ago
Fixed height gap on foundation wall headstone fixed a gap over the door on wall.doorway fixed a gap over the window frame on wall.window wrong gibs on wall.left and wall.right fixed fixed some SG issues on ramps removed corner meshes on foundations, was ugly , might rework or use the regular wall ones when improved. fixed incorrect prefab link for spiral stairs landings pieces
2 Years Ago
fixed brick skin models not being set fully to construction layer
2 Years Ago
manifest
2 Years Ago
Brutalist skin floor frames and wall frame models/prefabs
2 Years Ago
manifest
2 Years Ago
block's head prefabs links brutalist building grade file
2 Years Ago
brutalist building blocks prefabs setup
2 Years Ago
fixed some pivots added gib models
2 Years Ago
brutalist skin models and colliders + mat
2 Years Ago
brutalist skin atlas textures
2 Years Ago
building blocks colliders padding
2 Years Ago
updating gib scripts on prefabs
2 Years Ago
delete some old gib model
2 Years Ago
metas and cleanup
2 Years Ago
gib models update across all building tiers
2 Years Ago
changed layer to construction layer
2 Years Ago
Added a special padding to wall, doorway, window, half wall, roof walls block
2 Years Ago
merge from main
2 Years Ago
S2P all monuments
2 Years Ago
assets zoo level reset
2 Years Ago
re-applying props prefab connections
2 Years Ago
workscene backup -post removal
2 Years Ago
workscene backup
2 Years Ago
re-baked HLOD now that scale transforms are correct on all buildings
2 Years Ago
fixes and polish
2 Years Ago
fixes and polish
2 Years Ago
disable shadow casting on some weeds prefab some cosmetic changes to the subway entrance in ferry terminal to make it stand out material tweaks, namely ao being too strong on some
2 Years Ago
refreshing the splats and topology maps with the latest monument changes
2 Years Ago
mlrs vehicle static prefab, emissive off material HLOD setup for ferry terminal distance tweaks to some cover props so they don't get bundled into future HLOD gens fixed an offset on logistic warehouse LOD4
2 Years Ago
moss overgrowth prefabs for dressing monuments
2 Years Ago
detail dressing progress
2 Years Ago
new road barrier textures
2 Years Ago
ferry ramp flaps texture redo
2 Years Ago
backup
2 Years Ago
ferry terminal S2P
2 Years Ago
ferry terminal dressing progress
2 Years Ago
drawbridge model vcol update material tweaks
2 Years Ago
ferry ramp flaps LODs/Colliders and prefab
2 Years Ago
level update, S2P
2 Years Ago
fixed an error on ferry_terminal_exterior prefab