userVincentcancel

6,076 Commits over 4,260 Days - 0.06cph!

3 Years Ago
Set dressing harbor2 progress materials decal layer #
3 Years Ago
Set dressing harbor2 progress
3 Years Ago
shifted a bunch of materials' decal layer to #3
3 Years Ago
mossy ground decal
3 Years Ago
Set dressing harbor2 progress mossy tire stacks material variant
3 Years Ago
Set dressing harbor2 progress
3 Years Ago
mossy containers mossy rubble piles mossy plywood walls
3 Years Ago
some fixes to Harbor1 island placement harbor2 backup
3 Years Ago
Set dressing harbor2 progress added a rusted up broken variant of the scientist turret for set dressing
3 Years Ago
excavator yaw prefab, disabled renderer batching on props onboard
3 Years Ago
Set dressing harbor2 progress
3 Years Ago
Set dressing harbor2 progress
3 Years Ago
cherrypicking 91786
3 Years Ago
cherrypicking 91780
3 Years Ago
cherrypicking 91734
3 Years Ago
cherrypicking 91731
3 Years Ago
tweaked grounds mesh
3 Years Ago
Set dressing harbor2 progress
3 Years Ago
merge from main
3 Years Ago
some set dressing for helipad roof
3 Years Ago
fixed forklift material on cargoship style 2
3 Years Ago
mats decal layer tweaks continued
3 Years Ago
some more decals to support overgrowth assets bicycle rack standalone prop mesh some set dressing
3 Years Ago
NMS S2P
3 Years Ago
Added missing S2P label to NMS scene
3 Years Ago
S2P oilrigs
3 Years Ago
fixed floating water junkpiles barrels
3 Years Ago
resized textures added flat top platform model set dressing
3 Years Ago
some extra zipline platform set pieces some set dressing on a couple rooftop, as a sort of vertical slice
3 Years Ago
compound scene changes (platforms placement)
3 Years Ago
zipline platforms wip
3 Years Ago
S2P all
3 Years Ago
set sewer branch to skip HLOD by default
3 Years Ago
protocol ++
3 Years Ago
level backup
3 Years Ago
reduced opacity of glue material placed glue meshes around buildings
3 Years Ago
cobblestone roads baked LODs, town square baked LOD and uv fix updated prefabs
3 Years Ago
level update
3 Years Ago
detail texture tweaks replaced cobblestone road textures with something higher quality and better feature scale material tweaks
3 Years Ago
shifted decal layers around for some materials to avoid projecting out of context random color detail map and mask for rope bridges (for a splash of color)
3 Years Ago
updated compound scene
3 Years Ago
rope bridges set LODs, colliders, prefabs
3 Years Ago
added wind to rope bridges
3 Years Ago
compound level flow update (rooftop rope bridges)
3 Years Ago
netting_b texture set rope bridges set WIP models
3 Years Ago
decal layer 1 for graveyard fence
3 Years Ago
orange van pink mat fix
3 Years Ago
tweaked rope ladder wind adherence (lower)
3 Years Ago
merge from main
3 Years Ago
reworked padding on oilrig trims, disabled crunch compression (texture only changes)