userVincentcancel

5,764 Commits over 3,683 Days - 0.07cph!

3 Years Ago
Adding a variant of the kinetic wheel entity that contains only the wheel part
3 Years Ago
Added train signal lights outside and inside the coaling tower building, as well as the mainframe interactive buttons (wip)
3 Years Ago
big button compact variant with arrow mask texture for directional functions
3 Years Ago
trainyard S2P
3 Years Ago
Trainyard level update, added ladder volume and temporary colliders to the coaling tower collector mesh floor
3 Years Ago
Coaling tower colliders and setup
3 Years Ago
art drop 4 way blend material files in 'vcol_lod_baking' folder
3 Years Ago
trainyard level update
3 Years Ago
created a model for the interface between the vacuum machine and the pipes inside, prefabs setup
3 Years Ago
trainyard S2P
3 Years Ago
Updated positions of coaling tower interior objects to line up the vacuum and the pipes
3 Years Ago
coaling tower LODs and prefabs setup
3 Years Ago
Trainyard terrain sculpting splat/topology painting
3 Years Ago
trainyard update
3 Years Ago
coaling tower progress - decal pass
3 Years Ago
Added a trampled_coal texture set for the floors and walls cover layer
3 Years Ago
coaling tower building intermediate update
3 Years Ago
tweaks to industrial markings textures made the pipelines texture proper seamless on the beams tile strips
3 Years Ago
art drop
3 Years Ago
coaling tower - basic UVs - initial material setup and blend material tweaking
3 Years Ago
material updates following texture changes
3 Years Ago
fixed gaps in powerplant sewer drains placement
3 Years Ago
material updates following texture changes
3 Years Ago
Updated mud_a textures for new ones Added a gravel_b set for roof gravel and general construction gravel so as to stop using the terrain one in places that dont fit
3 Years Ago
Updated charcoal textures for new ones
3 Years Ago
removed some patterning in sidewalk_b
3 Years Ago
material updates following texture changes
3 Years Ago
concrete_h +with some moss re-made concrete_trim textures
3 Years Ago
Polished road_decals, asphalt_a, concrete_slabs, sidewalk textures with a sprinkle of gravel/moss
3 Years Ago
material updates following texture changes
3 Years Ago
re-worked texture sets concrete_c, asphalt_a, road_decals
3 Years Ago
material updates following texture changes
3 Years Ago
missing mesh decal renderer scripts on some prefabs
3 Years Ago
material updates following texture changes
3 Years Ago
uploading re-worked texture sets concrete_wall, sidewalk_a, sidewalk_b, concrete_slabs
3 Years Ago
reverted LightGroupAtTime
3 Years Ago
new textures for concrete_wall set
3 Years Ago
art drop
3 Years Ago
art drop
3 Years Ago
material updates following texture changes
3 Years Ago
concrete_h and concrete_h_var (puddle variant, now has its own set of maps)
3 Years Ago
merge from monument_lighting_upgrade
3 Years Ago
trainyard backup
3 Years Ago
industrial buildings prefab updates - many were missing mesh decal renderer scripts.. a regression?
3 Years Ago
stair_ladders set extra
3 Years Ago
material updates following texture changes
3 Years Ago
uploading re-worked texture sets stair_ladders, concrete_f, concrete_a, concrete_d, concrete_b, concrete_g
3 Years Ago
Separated greybox into tasks objects/folders
3 Years Ago
Reworked the machine greybox
3 Years Ago
Coaling tower greybox iteration 3 Added a pipe network that can divert flow from the coal hopper to a fuel tank for future use More fleshing out of the interior interactive elements/space