193,311 Commits over 4,079 Days - 1.97cph!

11 Years Ago
Started work on controllable corruptions - not entirely stable yet.
11 Years Ago
Corruption documentation.
11 Years Ago
Corruption documentation.
11 Years Ago
Disabling player nametags for now Added debug messages to bootstrap - so when self check fails people can see why Fixed rogue ifdef in FogVolume - which was possibly breaking serialization Added TestResources self check (slow & noisy, disabled by default)
11 Years Ago
updated vm hammer & rock source files
11 Years Ago
updated alt attacks for vm hammer & rock
11 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
11 Years Ago
Hiding the drop down list by changing the vertical rect size to zero, I hate doing this but it's better than using SetActive
11 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
11 Years Ago
[ultimate_soldier] made guns flip their orientation less often
11 Years Ago
Adding Steam stuff. Need a server to test this stuff out.
11 Years Ago
Merge branch 'master' of arcade
11 Years Ago
Emulator watches the games directory for new games added and repopulates the game list panel Fixed toolbar text popups
11 Years Ago
Mouse button presses are now ignored in the emulator when the cursor is outside of the game display.
11 Years Ago
Added anim events to rock vm
11 Years Ago
Fixed issue with impact sounds not working on the hammer
11 Years Ago
Rebuilt nametag prefab
11 Years Ago
Updated SmashBloxTS submodule.
11 Years Ago
UnityEngine.IUI.dll is a candidate for causing "[...] is corrupted! Remove it and launch unity again!" messages
11 Years Ago
Premake script now generates makefiles for TypeScript games when using the gmake action.
11 Years Ago
Don't allow sleeping when dead
11 Years Ago
Merge branch 'master' of arcade
11 Years Ago
Updated SmashBloxTS submodule.
11 Years Ago
Added compile script to Vector3DTest.
11 Years Ago
Moved branding to correct place, OCD
11 Years Ago
Fixed up broken emulator scene
11 Years Ago
hooked up GameName field in emulator GUI
11 Years Ago
Added BudgetBoy branding to title bar
11 Years Ago
Added a drop down game list to Emulator for switching games quickly
11 Years Ago
[ultimate_soldier] fixed AI soldier pathfinding getting locked up
11 Years Ago
[ultimate_soldier] wandering soldiers move to the sound of a nearby gunshot
11 Years Ago
[ultimate_soldier] AI soldiers wander aimlessly when they have no target
11 Years Ago
changed Start & Select to q & e for now
11 Years Ago
[ultimate_soldier] AI soldiers only target opponents they can see
11 Years Ago
Force inclusion of the player nametag material Prevent some NREs that shouldn't happen anyway
11 Years Ago
Removing BuildOptions.UncompressedAssetBundle - hoping it fixes "blah blah is corrupted! Remove it and launch unity again!"
11 Years Ago
Results from a fresh import
11 Years Ago
Small fix for scene stuff.
11 Years Ago
Scene stuff.
11 Years Ago
Re-adding error logging
11 Years Ago
Small backup commit.
11 Years Ago
fixed the alternate attacks for the rock / hammer. added a strike event for rock attack2
11 Years Ago
Added alternate attacks for rock & hammer
11 Years Ago
Increased bear attack range to keep him from pushing players around
11 Years Ago
Did some more slight car changes. Going home.
11 Years Ago
Fixed railing being deployable over doorway
11 Years Ago
Finished documenting the new palette system.
11 Years Ago
Added descriptions to the new palette system.
11 Years Ago
Added descriptions to the new palette system.
11 Years Ago
Documentation for the new SwatchIndex struct.