115,826 Commits over 3,959 Days - 1.22cph!
Lightened diffuse textures on new trees / rebaked billboards
Arid Day LUT Polish (more neutral)
more Hapis clutter tweaks around cliffs, caves and sand dunes
Douglas Fir / Rebaked billboards
Douglas fir / tweaked colors / rebaked billboard
Added InventoryItem.PreventBreakingDown
Tundra and arctic LUT white point
Deleted some old unused tree assets
Replaced remaining old trees with new ones
Adjusted douglas fir material to prevent excessive darkening
global.cleanup doesn't exist anymore
Give out early access reward item
Optimized cover point reasoning.
Scientists disabled by default again.
Hapis clutter tweaks around some cliffs, caves and sand dunes
Vagabond jacket skinnable (?)
Tree quality correctly applies to the new trees
Forest size tweaks
Reject rivers start start too close to sea level
This meta file is no longer needed
Tweak to Scientist Death Comm.
Scientists enabled by default.
Fixed tangent import settings on pine_c.fbx and pine_d.fbx
Rebaked current imposters
Avoid overwriting existing imposter material properties, except baked maps
Fixed imposter shader cylindrical billboarding
Added custom mesh per imposter asset
Deprecated imposter instanced properties
road/scrap tutorial completion
phrases
Further color tweaks. Made pines lighter
Removed specular from pines as a temp fix for incorrect fresnel
Douglas Fir / Pine color tweaks to match the new lightning
Rebaked billboards to match new colors
task list now displays a specific name for each tutorial section
added pickles with chance of botulism
fixed tree minigame hints not showing, maybe