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125,756 Commits over 4,109 Days - 1.28cph!

7 Years Ago
Switched to scene camera activating fog, instead of main
7 Years Ago
Fixed dredge rotation in bandit town
7 Years Ago
Rolling back 27718 due to scene crash (unity_2018.2.0)
7 Years Ago
[D11] Merged with main branch for Unity 2018.2.0f2
7 Years Ago
Merge from unity_2018.2.0
7 Years Ago
Swamps a, b, c fog settings
7 Years Ago
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7 Years Ago
Merge from main
7 Years Ago
fixed swamp trees incorrectly baked imposters
7 Years Ago
bandit town biome mask transfer tweaks
7 Years Ago
swamps biome mask transfer tweaks
7 Years Ago
Added new door Various visual tweaks to the fog Fixed chair pivots Fixed dredge mesh and colliders
7 Years Ago
Monument biome transfer
7 Years Ago
alternative red door for bandit town
7 Years Ago
Subtracted 27668 due to regressions (might have to look into a different workaround)
7 Years Ago
[D11] More controller support for console - wip
7 Years Ago
Wooden chairs prefabs/LOD/col
7 Years Ago
fog tweaks
7 Years Ago
tweaks
7 Years Ago
swamps sulfur spawners, new fog script added to scenes
7 Years Ago
Added dead log spawners to swamps for wood
7 Years Ago
swamp hero trees final models/colliders/prefab setup + billboards
7 Years Ago
updated reeds billboards
7 Years Ago
Swamps progress backup
7 Years Ago
Swamps progress backup
7 Years Ago
Changed fog volume renderer default mode to exp; updated main camera prefab
7 Years Ago
Manifest update
7 Years Ago
Bandit town painted building topology
7 Years Ago
Bandit town progress
7 Years Ago
Swamps progress backup
7 Years Ago
Bandit town fog color
7 Years Ago
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7 Years Ago
Changed fog volume color to color over day time gradient
7 Years Ago
fix minor breakage of original code with D11_CONSOLE_PORT shenanigans
7 Years Ago
Various chip stacks
7 Years Ago
Swamps progress backup
7 Years Ago
Update from main branch, to 27668.
7 Years Ago
Added monument navmesh and npc spawner prefab to Bandit Town.
7 Years Ago
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7 Years Ago
First pass over npc spawners at bandit town (prefab only).
7 Years Ago
More regression fixes from 27668
7 Years Ago
Adding a more organised folder 'wooden_furniture' for existing and future wooden furniture assets. Wooden Table added with 3 variations. Plain, poker empty and midgame versions. Materials/prefabs and collisions meshes.
7 Years Ago
Fixed corpse warnings / NREs from 27668
7 Years Ago
Potential fix for silly macOS+AMD MRT blending bug
7 Years Ago
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7 Years Ago
Fixed water level not disabled when ocean not instanced
7 Years Ago
Added atmospheric volume renderer to main camera
7 Years Ago
Added sample volume to bandit_town
7 Years Ago
Improved volume blending Chaned scene view blending reference to main camera
7 Years Ago
Fog volume height relative to altitude Auto assign volume to trigger layer Fixed scene view instances not updating properties