32,160 Commits over 4,018 Days - 0.33cph!
merge from hapis_conversion
new gunshots for AK, semi pistol, semi rifle, m92, mp5, custom smg, and lr300
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merge from hapis_conversion
disable temperature on weapontest
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Fixed airwolf convo typo
Fixed mission name text UI overflow issues
merge from minicopter_lerp_fix
merge from static_building_parts
HMLMG sound import settings, muzzlebreak attack effect, and 3p reload sounds
weapontest auto heal
weapontest no bleeding
added hurtpunch menu option to disable red flashing
reduced red hurt flash by 60%
silencers no longer add directional damage indicators
tighter crosshair artwork
fixed iceAR magazine attachment slot
swapped smg/lr sounds (will all be replaced soon anyway)
Protocol++
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HMLMG - reduced pop on ADS attack
spectate headbob NRE fix
added option for disabling hitcross
fixed headshot not showing hitcross
merge from newrecoil - ScreenShake NRE and HMLMG offset fixes
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removed recoilcomp debug text
merge from hapis_conversion
merge from sav225 - Staging wipe
Fix connection and loading screens not refreshing server info correctly sometimes
merge from hapis_conversion
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Merge from interaction_sounds
Limit the size of chat history to store in memory on the server
Configurable with the chat.historysize convar (default 1000)
Fixed corrupt cactus prefabs from interaction_sounds branch
71048
merge from mapper_requests_may22
merge from interaction_sounds
merge from death_screen_improvements
Merge from spraycan_merge2
Merge from spraycan_merge2
Merge from answering_ui_fixes
Moved gizmos script to an Editor folder
Added support for editor gizmo toggle preset groups. Can save/load 4 sets. Window->Tools->Gizmos.
Needs a cleanup and some testing.
merge from hapis_conversion
Fixed speargun not appearing in players hands when equipped (wasn't just an NPC issue)
Added world colliders for the end railings on the wagons
Re-disabled vehicles parenting to other vehicles for now (was recently enabled on train wagons, flatbeds, scrap heli). There are issues around velocity when entering and leaving the triggers that I don't have the time to solve right now. It would be nice to support minicopters being carried on train flatbeds among other things, so I'll enter this as a task for the future.
Merge from spraycan_merge2
Fixed a couple of bugs with vehicle trigger parenting
ScrapTransportHelicopter terrain collision proxy script
Updated the scrap transport heli server-side world collider setup to include the gap at the back, so that other vehicles can plausibly be loaded in.
Removed train wagons from my test map
Revert the wearable LOD4 commit. Not going to be worth it with the fixed LOD ranges we have for all wearables.