branchrust_reboot/maincancel

32,161 Commits over 4,018 Days - 0.33cph!

3 Years Ago
Added ai.AddIgnorePlayer and ai.RemoveIgnorePlayer server commands. AI now checks the ignore list when adding players to memory.
3 Years Ago
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3 Years Ago
Add Tools/Scene/Add Parent GameObject editor shortcut
3 Years Ago
Add Tools/Scene/Focus Camera To Main Camera editor shortcut If the dev_cam root is found it uses that for the focus zoom calculation and enables that gameobject
3 Years Ago
Merge from shot_parenting
3 Years Ago
Merge from spraycan_merge2
3 Years Ago
Added terraincollisionproxy scripts to the snowmobiles
3 Years Ago
SedanTest uses CarProtection instead of BlockMetal protection
3 Years Ago
Server compile fix
3 Years Ago
Moved woundedfreecam from editor-only to admin-only
3 Years Ago
Removed missing ref to DrawCinematic
3 Years Ago
Ported RustEditor changes from media_projects to Main
3 Years Ago
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3 Years Ago
Powerplant greencard skip fix (fixed inside the existing external prefab) - this will require a S2P later on
3 Years Ago
Adding barbwire parts back into LOD1 for stone wall and stone gate so players on lower settings are aware of them
3 Years Ago
Removed the editor-only 'woundedneverends' convar and added server convar 'woundforever'. False by default. If true, crawling state never expires.
3 Years Ago
Merge from spraycan_merge2
3 Years Ago
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3 Years Ago
Merge MagnetCraneUpdates -> Main. Includes interpolation changes and an attempt to make yaw animation smoother.
3 Years Ago
Merge General QOL -> Main. Fixes footstep sounds always being barefoot sounds after changing to other footwear in inventory (broke in 65844).
3 Years Ago
Removed allowTransitionToOtherParentingVolume, since this isn't a release hotfix. Let's try the simplest version of the fix and we can see if everything's stable on Staging. Essentially every parent trigger is now allowTransitionToOtherParentingVolume = true.
3 Years Ago
Merge TrainParentingFixes -> Main
3 Years Ago
- Fixed cargo ship RHIB being unusable after server restart (RPC error) - Fixed cargo ship RHIB leaking fuel and storage entity after server restart
3 Years Ago
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3 Years Ago
New benchmark demo
3 Years Ago
Fixed floating wooden barricade cover - accepted placement on the default layer
3 Years Ago
Fixed zipline building blocks not properly calculating on multiple hops Fixed some inconsistencies between client and server building block generation
3 Years Ago
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3 Years Ago
disabled egg suit very rarely appearing in high quality bags
3 Years Ago
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3 Years Ago
Tweaked ladder placement on TrainWagonC
3 Years Ago
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3 Years Ago
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3 Years Ago
phrases
3 Years Ago
Fixed placeholder New text on blueprint buttons
3 Years Ago
Revert 70634 (collision damage)
3 Years Ago
- Fixed train push and mass forces being doubled up on collisions, causing excessive pushing forces - Fixed static train collisions not working if the initial trigger didn't contain anything
3 Years Ago
Fixed input field not using an empty string by default
3 Years Ago
Improved uncoupling forces
3 Years Ago
Fixed very low speed wagon collisions still doing a lot of damage
3 Years Ago
oops, remove debug
3 Years Ago
Be more lenient on coupling angle again, this was getting too strict
3 Years Ago
Increased couplingSqrDist min, changed log condition
3 Years Ago
Only show the 'Recursive loop detected' train warnings in editor.
3 Years Ago
Stricter coupling angle and distance rules
3 Years Ago
Fixed foliage not refreshing properly when spawning.
3 Years Ago
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3 Years Ago
Added Deferred Mesh Decals script to fuel tank mesh in TrainWagonC prefab. This will fix the missing mesh decals
3 Years Ago
Shortened buffers on train wagons, workcart_new and their gibs
3 Years Ago
cherrypicking 70614 Fixed junkpiles spawning on rail