branchrust_reboot/maincancel

32,160 Commits over 4,018 Days - 0.33cph!

3 Years Ago
Added support for LOD 4 in Wearable and SkeletonSkinLod
3 Years Ago
- ▋▋█_▇▉▌▉█▉_▇▆██▉▊ ▄.▌▌ (█▉ ▄▅▌▅ ▇.▄▄) - ▆▉▇_▍▋▋▉▆▅█▄▉ ▌.▋▉ (▆▅█▌ ▌▊▄▆ █.▇) ▇▇█▉ ▌▆▍█▌▇ ▌▆▇▉▊▌▆ ▉▉▌ ▆▉▋█▌ ▊▋▉▅█ ▅▇ ▌▊▇█▄▋▆ ▆▄▄▄▇▋▄▌▍▅▍ ▇▉▊▊ ▄▌▉▄▋▆▉▇▇ █▅▉█▊ ▅▆▋ ▉▆▇▋▅██▋ ▌▋▋ █▆▄▊▊
3 Years Ago
merge from hapis_conversion
3 Years Ago
Possible fix for missing text on pickup notices
3 Years Ago
Adjusted flatbed parenting triggers
3 Years Ago
Lowered modular car flatbed world colliders
3 Years Ago
Enabled vehicle parenting on other vehicles as well: Modular car flatbeds, and the scrap transport heli. If you can get a vehicle in there, might as well let you carry it.
3 Years Ago
- Added support for vehicles to enter the parent triggers of other vehicles (somehow we've never needed this before!). - Now that we support it, added parenting to trains so that e.g minicopters can land on trains without sliding off. - Cleaned up BaseMountable a little, removed some very old commented-out code.
3 Years Ago
Wait one frame in TriggerParent when killing the player. Fixes the player not being able to respawn properly after falling asleep and dying in the same frame
3 Years Ago
Added blockRectTransformChange bool to TMPro labels, when true the label will no longer react to RectTransform changes (itself or parent) Enable this on item pickup notices while processing the layout on the vitals UI, as adjusting the position of the parent UI root was triggering a full layout rebuild of all text inside the pickup notices
3 Years Ago
Merge from spraycan_merge2
3 Years Ago
Fixed train-to-rigidbody collision sometimes bringing the train to a stop
3 Years Ago
merge from /pickup_fps_fix2
3 Years Ago
Fixed the TriggerTrainCollisions invalid object rejection, re-enabled it
3 Years Ago
Compile fix
3 Years Ago
Disabled my train collision rejection code until I solve its issues
3 Years Ago
More FX code edits
3 Years Ago
Train FX code edits
3 Years Ago
Updated vehicle collision effect code, fixed the warnings re SubmarineDuo
3 Years Ago
Merge WorkCartUpdate -> Main
3 Years Ago
reapplying fps counter option menu
3 Years Ago
subtracting 70830, will reapply once fixed
3 Years Ago
▅▊▍▊▋ ▊ █▊▅▉▍▄▄▇▍▍▋▊▉█ ▍▋▆▍ ▊▉ ▇▄▉▉▅▄▍▄▄▆▉▊▉, ▄▋▆▋▋ ▄█▆▋▇▇█▋ ▌█ ▆█▇▍ (▄▅▆ █▄▊ ▇▌▅▄▇▊█▅▄). █▊▊▄▉ ▍▆▇▊▋▆▄█ ▆█▌'▊ ▍▉▊▇ ▌▇▆ ▅▇▅ ▆▆█▊▌▇ ▋█▌▉ █▌▄▌▌ ▊▊▋▉▍▊▊ ▆▊▋, ▍▉▊▉▆ █▍▆ ▋▍▄▅ ▄█▋▊ ▋▊▆ ▆▅▉▌▉▆▊█ ▉▇ ▉▊▄▌▍▍▌ ▄▌▉▄▉▉▆▌ ▋█▊▇▌▇ ▌▍▍█▉ ▇▋▅▇ ▊▍▇▍ ▆▇▄▇▄▉▌▉ ▍▅▅▋ ▉▆▍▋▋▄. ▅▋▍▊▊▅█ ▇▉▅ ▍█▍▅▅▊▄█ ▋▅▉ ▌▍▋▍ ▌▋▊▄▅▋▇▊▊▋▊▍▉▋ ▌▌▋ ▍▋ ▊█▆▄▉, ▌▅█ ▍▉█▇▋▆ ▊▌▇▋▇▇█ ▉▌▇▇█▋ █▋ ▌ ▆▌▌▆▄▉▉ ▋▅▅▄ ▆▇ ▄▅█▍▊▍▍▉▅█ ▊▇▄▉▍ ▊▄▅▊▋▄▆▉▉ █▅▅▆▊▊ ▅▇▅▅▋ ▅▍ ▉▄▉-▌▇▅ █▆ ▍ ▄▍▉▄▄▄▇ ▉▇▋▉▍. █▉ ▌▊ ▌▉▆▆▅▌▋▌ ▋▉▅▄▌ ▋▅▅ ▆▉ ▅▅▊▉▊, ▅▍▊ ▌▄▉▄▄▉▋ ▆█ ▊▆▍▋▆▅.
3 Years Ago
Forgot Hapis map bundle assignment
3 Years Ago
merge from hapis_conversion
3 Years Ago
▇▋▌▍▍▆ ▊▄▉▋▇▍▄ ▊▌▌▇▉▅▇▆ ▉▄█▇▆▆▄▍▄▇▊▋▋▉▋▋▌▇▋▋▊▆ ▆▅▍▌▉▄▉▍ ▍█ ▌▊▌ ▋█▉▊▄▊ ▅█ █▋▆▇▄ ▅▅▉▆█▉▉ ▆▌ ▆█▇▊▍▇ ▅█▆ ▍▄▋▍▇▆ ▊▊ ▅▉▌ ▌█▋██▍█ █▋ ▍▆▄▉▍ ▅▅▆█▋. ▋▇▍█▇ ▇▇▅ ▋▆▉▌█▄█▍▋ ▊▍▅▍▍ ▊ ▋▆▊▄▅▄▅▅▇▆ █▌█▌▍ █▅▅ ▌▊▅▅▅▋ ▄▅▍█ █▇▆ ▋▋▋▅ ▆▊ ▆ ▆▄▊▅▅▉▍▅ ▄▄▋ ▆▌▄▅ ▆█ ▉▅▍▍▄▅▋▊▄▍▋▄ ▋▋▋▌ ▌▍▋ ▄▄▄▉▋▍▄▌ ▊▆▉▆▉▉▆.
3 Years Ago
Merge from spraycan_merge2 (NRE fix)
3 Years Ago
▅▊▅ ▇▍▅▋ ▉▋ ▇▉▋ ▋█▅
3 Years Ago
▌▉▇▇▉ ▍█▉ ▍▅▅▌ ▅▆▇▋█▊ ▍▍▆▉█ ▊▍ ▆▉▅▉▌▋▋▊ ▉▌ ▋█▅▊▅ ▆▅▉_▅█▇▉▌▊_▊▋▊▋▊▊ ▇▅ ▊▇▇█▇ ▍▅ ██ ▅▉▇▉▆▆ ▄▋▋▅▍▇▆▊ ▋▊█▍ ▄▅▄▍▍ █▊▋▋▇▋▌ ▆▇ ▋▄▅▍█▅ ▇█▊▍▍▉ ▇▌█▋ ▉▋▍ ▄▄▆▇▆▊▍ ▍▉█▊ ▄▌▌▉▉▅█ ▌▅ / ▇▉▊▉
3 Years Ago
Merge from global_broadcast_fix (HABs and helicopters should no longer broadcast globally when they are idle)
3 Years Ago
Merge from spraycan_merge2
3 Years Ago
Fixed solar panels pointing to the sun's location in the server's central sky dome instead of the suns true direction. Light angle on solar panels now always matches visible sun position.
3 Years Ago
▌▌▄▅▄ ▊▇▆▊ ▉▍▋_█▉▍_▇
3 Years Ago
Merge from spraycan_merge2
3 Years Ago
merge from loadingscreen_tweaks - better fade on ultra widescreen
3 Years Ago
Added FPS counter configs to the options menu
3 Years Ago
Hid MC Repair, Hab Repair, and ScrapTransportHeliRepair items
3 Years Ago
▉▍▆▆ ▆▆▋▋▄▌▊▌
3 Years Ago
Potential fix for NRE when respawning after getting killed by a rhib
3 Years Ago
Fixed WorkCart movement audio playing when it shouldn't be in certain situations
3 Years Ago
Add "autofocus" option to community UI input fields, will select that input field as soon as the UI is created
3 Years Ago
Fixed a couple of bugs with the WorkCart monitor changes
3 Years Ago
WorkCart monitor now shows the number of connected train cars, beeps when a new one is connected, and the whole monitor display is 40% brighter.
3 Years Ago
Fixed above-ground work cart controls being yellow (now blue like the body)
3 Years Ago
Horses now get the same speed boost on rail as they do on road
3 Years Ago
Added SedanRail entity for admins. Spawnable only on rails
3 Years Ago
▇▆▋▇▄ ▊▌▉▍ ▋█▇_▊▇█_▄
3 Years Ago
cherrypicking 70776 - Cull railside and roadside client side bushes when buildings overlap them (this is load balanced through LODManager so comes with some delay)
3 Years Ago
Added ai.killanimals server command
3 Years Ago
Added ai.AddIgnorePlayer and ai.RemoveIgnorePlayer server commands. AI now checks the ignore list when adding players to memory.