32,160 Commits over 4,018 Days - 0.33cph!
Improved magnet crane fuel calculation
updated import settings for new music clips
Brightened BuildingVeryDark, BuildingDark and Building environment volume types
Slightly lowered brightness transition speed between volumes
Changed gas station environment volume to BuildingDark instead of BuildingVeryDark
Menu options are hidden based on Reflex availability. Implemented requested Reflex changes.
fixed loading screen text translation overflow issues
▌▆▌▄█▆█▊▍▉▅ ▉▋▆█▌▅▌▊▌█▅▍▋▋▊_▆█▋▊▋▄▊▇▌_▅
Fixed a number of overflow issues on the loading screen
▅▅▍▉▇ ▄▆▅▅ ▍▍▄▍▉▉█▆██▅▉█▋▇_▄▅▆▅▌▄▅▆▌_▅ (▇▌▌▄ █▅▌█ █▍ ▄▍▌▋▉▋▋▋ ▍▍▇▋▇ ▊▉▅ ▌▅▇▄ ▋▋▆▋ ▅▊▉▆ ▍▆▆▄▄▌▇▄▆, █▊▄ ▆▇▇ ▌▌▊█ ▅█▇▇ ▊▅▇▅ ▆▋▅▉ ▌▅▉▋▊ ▊▆▋▉▇█▌▇ ▉▇▌██ ▇▍▉▆▇▋▊ ▍▉ ▌ ▋▊▄▇)
Fixed first person with arms perspective not working with first person spectate
Display state and clip name when using the cinematic_list convar
Should autopopulate in a build but also added a right click DoPrepare menu option on the PlayerModelCinematicList component on the player_model prefab
merge from LoadingScreen_02
Fixed missing passthrough name on DLC industrial wall lights
Restored some background videos
merge from main/moremusic
Added tool for Petur to manage material swaps
Magnet crane reverse steering improvement
Reduce magnet crane collision damage taken
Gave magnet crane wheels some more travel and adjusted wheel height
spawnfixes merge to main + skin stuff
Fixed item icon select sound playing when opening the inventory with an item equipped
Reapply voice speaker change from yesterday, fixed NRE
merge from /wm_item_updates
Increase the volume and remove the spatialBlend of the local player voice when the player hears their own voice (if loopback is on or a cassette/voicemail recording is taking place)
Merge MagnetCraneUpdates -> Main
Merge MagnetCraneUpdates -> Main
Merge Buoyancy_fix2 -> Main
Fixed accidental BaseCombatEntity debug log commit
Fixed postfx volumes (nvg issue)
Merge from repairbench_redirect
Rebalanced garland protection - no longer takes multiple rocket hits
Merge MagnetCraneUpdates -> Main. Includes various changes to the junkyard crane.
Merge from attire_full_inventory_fix
merge from wm_item_updates
▆▌▇▅▋ ▉▄█▊█▆▋ ▍█▉▊ ▄█▊▆▇ ▆▅ ▉▌▍▇ ▆▇ ▌█▌▍ ▅▋█▉ █▍▄ ▋▇▉▊▅▋ ▌▉█▍▇█▆ █▆▍ ▊▌▇ ▌▅ ▌▅▋▍█ ▋▋▋▄▅▊█ ▉█▄ ▋█ █▅▅▌▌█▉▄▊▉.
Merge from misc_optimisations2
Merge from server_browser_tag_filter
Fix for delayed boat waking
Set Reflex latency ping back to f13
Fixed case where changing equipment while a gesture is playing could lead to a viewmodel not appearing or appearing without attachments