31,187 Commits over 3,928 Days - 0.33cph!
Merge from voiceprops/dlc
Further improvements for the hurt filter
Merge from voiceprops/dlc
Merge from voiceprops/dlc
Merge from voiceprops/dlc
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merge from 360_stairwell_fixes_2
Merge from voiceprops/dlc
Merge from voiceprops/dlc
Larger, milder noise for the radiation effect until we get the proper noise effect in.
Various tweaks to arid & temp biome grading for blue cast mitigation in the shade.
Small sky dome tweaks for the above.
Hurt overlay vignette fix
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Possible fix for the hurt overlay being excessively blinding at certain facing and lighting conditions
merge from /player eyes gesture fix
Disable rotation on sound light since it has no valid placement and confusing
Reduced boombox condition loss
Merge from voiceprops/dlc
Fixed crazy massive bug with the wire tool texture
Slightly safer on/off check on LaserLight
Do an commit with no real changes to laserlight.deployed, in case the build server needs a reminder to update it
Basic neutral post profile for use in underground areas with the new stack
Added a server-side double check that prevents players mounting mountables if dead or wounded
Re S2P caves - local issue introduced missing meshes
merge from 360_stairwell_fixes
Fixed water catcher drink button being under the main icon, preventing clicks
entrance bunker reverb zone tweaks
Merge from voiceprops/dlc
Merge from voiceprops/dlc
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new primitive lootbox destroy sound
set head, body and facial haircap textures to uncompressed
Merge from voiceprops/dlc
Merge from voiceprops/dlc
Caught another bug that stopped the max amount of fireworks playing in some cases
Fixed Matt's huge wooden sign mistake (Huge wooden sign no longer breaks after upgrading and rotating wall)
Fixed fireworks sometimes being counted twice, meaning less than the intended maximum (25) could fire at once
Slightly milder color temp gradiation across biomes
added deferred normals material to discoball
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